Added separate file for helper functions.
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0b21444fc3
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#include "easysock.h"
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int create_socket(int network, char transport) {
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int domain;
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int type;
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if (network == 4) {
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domain = AF_INET;
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} else if (network == 6) {
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domain = AF_INET6;
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} else {
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return -1;
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}
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if (transport == 'T') {
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type = SOCK_STREAM;
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} else if (transport == 'U') {
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type = SOCK_DGRAM;
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} else {
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return -1;
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}
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int newSock = socket(domain,type,0);
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return newSock;
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}
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void create_addr(int network, char* address, int port,struct sockaddr* dest) {
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if (network == 4) {
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struct sockaddr_in listen_address;
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listen_address.sin_family = AF_INET;
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listen_address.sin_port = htons(port);
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inet_pton(AF_INET,address,&listen_address.sin_addr);
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memcpy(dest,&listen_address,sizeof(listen_address));
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return;
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} else if (network == 6) {
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struct sockaddr_in6 listen_ipv6;
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listen_ipv6.sin6_family = AF_INET6;
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listen_ipv6.sin6_port = htons(port);
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inet_pton(AF_INET6,address,&listen_ipv6.sin6_addr);
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memcpy(dest,&listen_ipv6,sizeof(listen_ipv6));
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return;
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} else {
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exit(-2);
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}
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}
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int create_local (int network, char transport, char* address, int port,struct sockaddr* addr_struct) {
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int socket = create_socket(network,transport);
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if (socket == -1) {
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exit(-1);
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}
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create_addr(network,address,port,addr_struct);
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int addrlen = sizeof(*addr_struct);
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int i = bind (socket,addr_struct,(socklen_t)addrlen);
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if (i < 0) {
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printf("Something went wrong: %s\n",strerror(errno));
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exit(-3);
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}
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return socket;
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}
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int create_remote (int network,char transport,char* address,int port) {
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int socket = create_socket(network,transport);
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if (socket == -1) {
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exit(-1);
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}
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struct sockaddr remote_addr_struct;
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create_addr(network,address,port,&remote_addr_struct);
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int addrlen = sizeof(remote_addr_struct);
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int i = connect(socket,&remote_addr_struct,(socklen_t)addrlen);
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if (i < 0) {
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printf("Something went wrong: %s\n",strerror(errno));
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exit(-3);
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}
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return socket;
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}
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@ -0,0 +1,44 @@
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#include <string.h>
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#include <sys/socket.h>
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#include <arpa/inet.h>
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#include <stdlib.h>
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/* This function takes:
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a layer 3 - network layer - integer, which must be '4' for IPv4
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and 6 for IPv6; and
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a layer 4 - transport layer - character, which must be 'T' for
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TCP or 'U' for UDP.
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It returns the created socket, or -1 if the socket creation failed.*/
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int create_socket(int network, char transport);
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/* This function fills in the sockaddr struct 'dest' based on the given information.
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'network' is an integer that contains '4' for IPv4 or '6' for IPv6;
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'address' is the address that is filled into the struct;
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port is self-explanatory;
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and dest is a pointer to the sockaddr struct that will be filled in.
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The function exits with error code -2 if the network parameter contained neither '4'
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nor '6'. */
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void create_addr(int network, char* address, int port,struct sockaddr* dest);
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/* This function utilizes the above two functions; it creates the socket and
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_binds_ the addresses. It is used for local sockets (server sockets). Parameters are
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same as above.
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It prints the error returned by 'bind' if something went wrong, and exits with error code '-3'.*/
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int create_local (int network, char transport, char* address, int port,struct sockaddr* addr_struct);
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/* This function utilizes the same functions as 'create_local' but _connects_ to the
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requested address. It is used for remoet sockets (client sockets). The paramters are same
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as above.
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It prints the error returned by 'connect' if something went wrong, and exits with error code '-3'.*/
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int create_remote (int network,char transport,char* address,int port);
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