#include #include #include #include #include "easysock.h" void forward_data(int from_fd, int to_fd) { int n = 0; char* buffer = malloc(3000*sizeof(char)); while ((n = recv(from_fd, buffer, 3000, 0)) > 0) { // read data from input socket send(to_fd, buffer, n, 0); // send data to output socket } } int main(int argc,char* argv[]) { /* argv[1] = local address argv[2] = local port argv[3] = remote address argv[4] = remote port */ char* local_addr = argv[1]; int local_port = strtol(argv[2],NULL,10); char* remote_addr = argv[3]; int remote_port = strtol(argv[4],NULL,10); int preferred_network = 4; char preferred_transport = 'T'; struct sockaddr addr_struct; int server_sock = create_local(preferred_network,preferred_transport,local_addr,local_port,&addr_struct); int addrlen = sizeof(addr_struct); listen(server_sock,50); /* Arbitrary number, change later */ printf("Listening on %s:%d\n",local_addr,local_port); while (1) { int from_client = accept(server_sock,&addr_struct,(socklen_t *)&addrlen); int to_server = create_remote(preferred_network,preferred_transport,remote_addr,remote_port); printf("Connection established to %s:%d\n",remote_addr,remote_port); if (fork() == 0) { /* fork returns 0 for a child, so we're in the child's execution right now */ close(server_sock); if (fork() == 0) { forward_data(from_client,to_server); exit(0); } if (fork() == 0) { forward_data(to_server,from_client); exit(0); } exit(0); } // recv(from_client,buffer,3000,0); // printf("%s",buffer); } }