3 Commits

3 changed files with 117 additions and 3 deletions

View File

@@ -5,8 +5,8 @@ ccat is a file printing tool (like 'cat') which uses Regular Expressions to enab
---
### Features
- Support for 11 colors: Red, Blue, Green, Magenta, Cyan, Black, White, Yellow, Gray, Orange and Dark Blue.
- Adding more colors involves adding a line of code, then recompiling.
- 11 colors out-of-the-box: Red, Blue, Green, Magenta, Cyan, Black, White, Yellow, Gray, Orange and Dark Blue.
- Support for defining custom colors via the `ccat.colors` file.
- Regex-color mappings are stored in configuration files.
- Uses the file extension to determine which configuration file to use.
- Highly extensible - to add a config file for an specific file type, name the file `<extension>.conf`.
@@ -38,7 +38,16 @@ Note that the regex must be enclosed in double quotes, and the color must be cap
---
### Custom Colors
To define a color of your own, create a file named `ccat.colors` in the config directory (mentioned above). The syntax of this file is the following:
`COLOR: <red> <green> <blue>`
Note that the color name must be capitalized (and shouldn't contain spaces). The RGB values must each be from 0 to 255.
---
### TODO:
- Allow user to define colors at runtime by reading RGB values from a config file.
- Allow users to provide a config file in the command-line, overriding the extension-based config file.
- Provide releases.

View File

@@ -2,8 +2,12 @@ package main
import (
"fmt"
"os"
"strconv"
"strings"
colorData "github.com/fatih/color"
"gopkg.in/yaml.v2"
)
// A color represents a possible color, which text can be printed out in.
@@ -14,6 +18,14 @@ type color struct {
colorObj *colorData.Color
}
// A RGB represents a Red, Blue, Green trio of values. Each value is represented as
// an int.
type RGB struct {
red int
blue int
green int
}
// The following is a list of all possible colors, stored in a map.
var possibleColors map[string]color = map[string]color{
"BLACK": {"BLACK", colorData.New(colorData.FgBlack)},
@@ -59,3 +71,89 @@ func newColorMust(colorString string) color {
return clr
}
}
// isValidColorName returns true if the given string only contains uppercase alphabetic
// characters.
func isValidColorName(colorName string) bool {
for _, ch := range colorName {
if ch > 'Z' || ch < 'A' {
return false
}
}
return true
}
// stringToRGB takes a string representing an RGB trio. It constructs and RGB type and
// returns it. Any errors encountered are returned. If an error is returned, it is safe to
// assume that the string doesn't represent an RGB trio.
func stringToRGB(rgbString string) (*RGB, error) {
values := strings.Split(rgbString, " ")
// There must be three space-separated strings.
if len(values) != 3 {
// TODO: Instead of ignoring these errors and returning a generic error (as I do in the
// callee), wrap the error returned from this function, inside the error returned by the callee.
return nil, fmt.Errorf("Error parsing RGB trio.")
}
// If any of the strings doesn't represent an integer (or is out of bounds), return an error.
// WARNING: LAZY CODE INCOMING
var toReturn RGB
var err error
toReturn.red, err = strconv.Atoi(values[0])
if err != nil {
return nil, fmt.Errorf("Error parsing RED integer: Invalid value.")
}
if toReturn.red < 0 || toReturn.red > 255 {
return nil, fmt.Errorf("Error parsing RED integer: Out-of-bounds.")
}
toReturn.blue, err = strconv.Atoi(values[1])
if err != nil {
return nil, fmt.Errorf("Error parsing BLUE integer: Invalid value.")
}
if toReturn.blue < 0 || toReturn.blue > 255 {
return nil, fmt.Errorf("Error parsing BLUE integer: Out-of-bounds.")
}
toReturn.green, err = strconv.Atoi(values[2])
if err != nil {
return nil, fmt.Errorf("Error parsing GREEN integer: Invalid value.")
}
if toReturn.green < 0 || toReturn.green > 255 {
return nil, fmt.Errorf("Error parsing GREEN integer: Out-of-bounds.")
}
return &toReturn, nil
}
// loadColorsFromFile loads the colors defined in the given config file, and adds them to
// the possibleColors map. This allows the user to define custom colors at run-time.
// The colors config file has the following syntax:
// COLOR: <RED> <GREEN> <BLUE>
//
// Note that the color must be capitalized (and not contain spaces), and the R, G and B
// values must be from 0 to 255.
func loadColorsFromFile(filepath string) error {
data, err := os.ReadFile(filepath)
if err != nil {
panic(err)
}
// Read color config file into a MapSlice
tempMapSlice := yaml.MapSlice{}
if err := yaml.Unmarshal(data, &tempMapSlice); err != nil {
return fmt.Errorf("Unable to read color config file: %s", filepath)
}
for _, item := range tempMapSlice {
if !(isValidColorName(item.Key.(string))) {
return fmt.Errorf("Invalid color name: %s", item.Key.(string))
}
var rgb *RGB
if rgb, err = stringToRGB(item.Value.(string)); err != nil {
return fmt.Errorf("Invalid RGB trio: %s", item.Value.(string))
}
// If we haven't returned an error yet, the color must be valid.
// Add it to the map. colorData.New() expects values of type colorData.Attribute,
// so we must cast our RGB values accordingly.
possibleColors[item.Key.(string)] = color{item.Key.(string), colorData.New(38, 2, colorData.Attribute(rgb.red), colorData.Attribute(rgb.blue), colorData.Attribute(rgb.green))}
}
return nil
}

View File

@@ -120,6 +120,13 @@ func main() {
}
// Assuming the file is not empty...
// If a ccat.colors file exists in the config directory, load all the colors in it
if fileExists(filepath.Join(configPath, "ccat.colors")) {
err := loadColorsFromFile(filepath.Join(configPath, "ccat.colors"))
if err != nil {
printErrAndExit(err.Error())
}
}
// If the given file has a config, load the config into a stack of regColors.
regColorStack, err := loadConfig(configFilename)
if err != nil {