160 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			160 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| package main
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| 
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| import (
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| 	"fmt"
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| 	"os"
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| 	"strconv"
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| 	"strings"
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| 
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| 	colorData "github.com/fatih/color"
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| 	"gopkg.in/yaml.v2"
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| )
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| 
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| // A color represents a possible color, which text can be printed out in.
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| // Each color has a name and an object (from fatih/color). This object is used
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| // to print text in that color.
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| type color struct {
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| 	name     string
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| 	colorObj *colorData.Color
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| }
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| 
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| // A RGB represents a Red, Blue, Green trio of values. Each value is represented as
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| // an int.
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| type RGB struct {
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| 	red   int
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| 	blue  int
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| 	green int
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| }
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| 
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| // The following is a list of all possible colors, stored in a map.
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| var possibleColors map[string]color = map[string]color{
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| 	"BLACK":   {"BLACK", colorData.New(colorData.FgBlack)},
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| 	"RED":     {"RED", colorData.New(colorData.FgRed)},
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| 	"GREEN":   {"GREEN", colorData.New(colorData.FgGreen)},
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| 	"YELLOW":  {"YELLOW", colorData.New(colorData.FgYellow)},
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| 	"BLUE":    {"BLUE", colorData.New(colorData.FgBlue)},
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| 	"MAGENTA": {"MAGENTA", colorData.New(38, 2, 254, 141, 255)},
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| 	"CYAN":    {"CYAN", colorData.New(colorData.FgCyan)},
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| 	"WHITE":   {"WHITE", colorData.New(colorData.FgWhite)},
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| 	"GRAY":    {"GRAY", colorData.New(colorData.FgWhite, colorData.Faint)},
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| 	// Last three numbers are RGB. Reference https://en.wikipedia.org/wiki/ANSI_escape_code for what the first two numbers mean.
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| 	"ORANGE":   {"ORANGE", colorData.New(38, 2, 255, 153, 28)},
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| 	"DARKBLUE": {"DARKBLUE", colorData.New(38, 2, 0, 112, 255)},
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| 	"NONE":     {"NONE", colorData.New()},
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| }
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| 
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| // Apply the given color 'clr' to all units in 'units', within the indices
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| // marked by 'start' and 'end'
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| func applyColor(units []colorunit, start int, end int, clr color) []colorunit {
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| 	for i := start; i < end; i++ {
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| 		units[i].clr = clr
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| 	}
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| 	return units
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| }
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| 
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| // newColor takes a string, and if it represents one of the colors in the dictionary,
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| // it returns the appropriate color. If it doesn't, the function returns an error.
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| func newColor(colorString string) (color, error) {
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| 	clr, ok := possibleColors[colorString]
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| 	if ok != true {
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| 		return color{}, fmt.Errorf("Invalid color: %s", colorString)
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| 	}
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| 	return clr, nil
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| }
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| 
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| // newColorMust is similar to newColor, but prints an error and exits if the given color isn't valid.
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| func newColorMust(colorString string) color {
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| 	if clr, err := newColor(colorString); err != nil {
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| 		printErrAndExit(err.Error())
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| 		panic(err) // NEVER REACHED
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| 	} else {
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| 		return clr
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| 	}
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| }
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| 
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| // isValidColorName returns true if the given string only contains uppercase alphabetic
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| // characters.
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| func isValidColorName(colorName string) bool {
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| 	for _, ch := range colorName {
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| 		if ch > 'Z' || ch < 'A' {
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| 			return false
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| 		}
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| 	}
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| 	return true
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| }
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| 
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| // stringToRGB takes a string representing an RGB trio. It constructs and RGB type and
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| // returns it. Any errors encountered are returned. If an error is returned, it is safe to
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| // assume that the string doesn't represent an RGB trio.
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| func stringToRGB(rgbString string) (*RGB, error) {
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| 	values := strings.Split(rgbString, " ")
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| 	// There must be three space-separated strings.
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| 	if len(values) != 3 {
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| 		// TODO: Instead of ignoring these errors and returning a generic error (as I do in the
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| 		// callee), wrap the error returned from this function, inside the error returned by the callee.
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| 		return nil, fmt.Errorf("Error parsing RGB trio.")
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| 	}
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| 	// If any of the strings doesn't represent an integer (or is out of bounds), return an error.
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| 	// WARNING: LAZY CODE INCOMING
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| 	var toReturn RGB
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| 	var err error
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| 	toReturn.red, err = strconv.Atoi(values[0])
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| 	if err != nil {
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| 		return nil, fmt.Errorf("Error parsing RED integer: Invalid value.")
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| 	}
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| 	if toReturn.red < 0 || toReturn.red > 255 {
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| 		return nil, fmt.Errorf("Error parsing RED integer: Out-of-bounds.")
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| 	}
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| 	toReturn.blue, err = strconv.Atoi(values[1])
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| 	if err != nil {
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| 		return nil, fmt.Errorf("Error parsing BLUE integer: Invalid value.")
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| 	}
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| 	if toReturn.blue < 0 || toReturn.blue > 255 {
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| 		return nil, fmt.Errorf("Error parsing BLUE integer: Out-of-bounds.")
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| 	}
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| 	toReturn.green, err = strconv.Atoi(values[2])
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| 	if err != nil {
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| 		return nil, fmt.Errorf("Error parsing GREEN integer: Invalid value.")
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| 	}
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| 	if toReturn.green < 0 || toReturn.green > 255 {
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| 		return nil, fmt.Errorf("Error parsing GREEN integer: Out-of-bounds.")
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| 	}
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| 	return &toReturn, nil
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| }
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| 
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| // loadColorsFromFile loads the colors defined in the given config file, and adds them to
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| // the possibleColors map. This allows the user to define custom colors at run-time.
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| // The colors config file has the following syntax:
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| // COLOR: <RED> <GREEN> <BLUE>
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| //
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| // Note that the color must be capitalized (and not contain spaces), and the R, G and B
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| // values must be from 0 to 255.
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| func loadColorsFromFile(filepath string) error {
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| 	data, err := os.ReadFile(filepath)
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| 	if err != nil {
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| 		panic(err)
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| 	}
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| 	// Read color config file into a MapSlice
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| 	tempMapSlice := yaml.MapSlice{}
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| 	if err := yaml.Unmarshal(data, &tempMapSlice); err != nil {
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| 		return fmt.Errorf("Unable to read color config file: %s", filepath)
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| 	}
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| 
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| 	for _, item := range tempMapSlice {
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| 		if !(isValidColorName(item.Key.(string))) {
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| 			return fmt.Errorf("Invalid color name: %s", item.Key.(string))
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| 		}
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| 		var rgb *RGB
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| 		if rgb, err = stringToRGB(item.Value.(string)); err != nil {
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| 			return fmt.Errorf("Invalid RGB trio: %s", item.Value.(string))
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| 		}
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| 		// If we haven't returned an error yet, the color must be valid.
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| 		// Add it to the map. colorData.New() expects values of type colorData.Attribute,
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| 		// so we must cast our RGB values accordingly.
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| 		possibleColors[item.Key.(string)] = color{item.Key.(string), colorData.New(38, 2, colorData.Attribute(rgb.red), colorData.Attribute(rgb.blue), colorData.Attribute(rgb.green))}
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| 
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| 	}
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| 
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| 	return nil
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| }
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