output[]*nfaState// The outputs of the current state ie. the 'outward arrows'. A union operator state will have more than one of these.
transitionsmap[int][]*nfaState// Transitions to different states (maps a character (int representation) to a _list of states. This is useful if one character can lead multiple states eg. ab|aa)
isKleenebool// Identifies whether current node is a 0-state representing Kleene star
isQuestionbool// Identifies whether current node is a 0-state representing the question operator
isAlternationbool// Identifies whether current node is a 0-state representing an alternation
assertassertType// Type of assertion of current node - NONE means that the node doesn't assert anything
allCharsbool// Whether or not the state represents all characters (eg. a 'dot' metacharacter). A 'dot' node doesn't store any contents directly, as it would take up too much space
except[]rune// Only valid if allChars is true - match all characters _except_ the ones in this block. Useful for inverting character classes.