From 418579a627629daa328beccf52ad2ec067ff1483 Mon Sep 17 00:00:00 2001 From: Aadhavan Srinivasan Date: Sun, 10 Mar 2024 01:09:31 -0600 Subject: [PATCH] Added C++ standard as a compiler flag, which is apparently needed by compilers on macOS --- meson.build | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/meson.build b/meson.build index c1cbcd4..125b9ec 100644 --- a/meson.build +++ b/meson.build @@ -1,5 +1,6 @@ project('Pong', ['cpp', 'c'], version: '0.1') add_global_arguments('-g', '-Wall', '-pedantic', '-Wno-unused-function', '-Wno-narrowing', language : ['cpp', 'c']) +add_global_arguments('-std=c++11', language: ['cpp']) compiler = meson.get_compiler('cpp') cmake = import('cmake') @@ -32,7 +33,7 @@ if build_machine.system() == 'windows' endif -executable('pong', +executable('pong', 'main.cpp', 'sock.cpp','paddle.cpp', 'ball.cpp', 'numeric_base.cpp', 'connect_code.cpp', 'server.cpp', 'client.cpp', 'check_input.cpp', 'raygui_helpers.cpp', 'serialization.c', 'timer.c', 'easysock.c', dependencies: [raylib, ws2_dep, winmm]