Created a file that contains functions for agnostic text output
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#include "includes/display_text.hpp"
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#include <iostream>
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#include <string>
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void display_text(std::string to_disp, const int if_mode) {
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if (if_mode == IF_CLI) {
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std::cout << to_disp << std::endl;
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}
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if (if_mode == IF_GUI) {
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display_text_raygui(to_disp);
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}
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return;
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}
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#include "includes/raygui_helpers.hpp"
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/* Constants that can be used by caller function. */
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const int IF_CLI = 1;
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const int IF_GUI = 2;
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/* This function is used to display text. It is used to abstract the differences
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between GUI invocation and CLI invocation. The if_mode parameter is used to
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determine whether the game was launched from GUI or CLI. */
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void display_text(std::string to_disp, const int if_mode);
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