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@ -1,6 +1,7 @@
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#include "easysock.hpp"
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#include "easysock.hpp"
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#include <iostream>
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#include <iostream>
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#include <errno.h>
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#include "exception_consts.hpp"
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/*
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/*
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Client class - Defines a TCP/UDP client.
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Client class - Defines a TCP/UDP client.
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- The constructor takes in a **remote** address and port, and connects the client to that address/port.
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- The constructor takes in a **remote** address and port, and connects the client to that address/port.
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@ -17,9 +18,16 @@ private:
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void create_socket() {
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void create_socket() {
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struct sockaddr* dest = (struct sockaddr *)malloc(sizeof(struct sockaddr));
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struct sockaddr* dest = (struct sockaddr *)malloc(sizeof(struct sockaddr));
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this->sock_fd = create_remote(this->ip_ver, this->protocol, this->address.data(), this->port, dest);
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this->sock_fd = create_remote(this->ip_ver, this->protocol, this->address.data(), this->port, dest);
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if (sock_fd < 0) {
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if (sock_fd * -1 == ECONNREFUSED) {
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throw EXCEPT_CONNREFUSED;
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}
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}
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}
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}
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public:
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public:
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Client() {}
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Client(int ip_ver, char protocol, const char* address, int port) {
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Client(int ip_ver, char protocol, const char* address, int port) {
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/* Error checking */
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/* Error checking */
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if (ip_ver != 4 && ip_ver != 6) {
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if (ip_ver != 4 && ip_ver != 6) {
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@ -36,7 +44,11 @@ public:
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this->protocol = protocol;
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this->protocol = protocol;
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this->port = port;
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this->port = port;
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this->address = std::string(address);
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this->address = std::string(address);
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create_socket();
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try {
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create_socket();
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} catch (int e) {
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throw;
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}
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}
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}
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void sendAll(std::string to_send) {
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void sendAll(std::string to_send) {
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