Added raylib-cpp header files to my project
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232
includes/raylib-cpp/Wave.hpp
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232
includes/raylib-cpp/Wave.hpp
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#ifndef RAYLIB_CPP_INCLUDE_WAVE_HPP_
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#define RAYLIB_CPP_INCLUDE_WAVE_HPP_
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#include <string>
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#include "./raylib.hpp"
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#include "./raylib-cpp-utils.hpp"
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#include "./RaylibException.hpp"
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namespace raylib {
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/**
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* Wave type, defines audio wave data
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*/
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class Wave : public ::Wave {
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public:
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Wave(const ::Wave& wave) {
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set(wave);
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}
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Wave(
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unsigned int frameCount = 0,
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unsigned int sampleRate = 0,
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unsigned int sampleSize = 0,
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unsigned int channels = 0,
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void *data = nullptr) : ::Wave{frameCount, sampleRate, sampleSize, channels, data} {
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// Nothing.
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}
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/**
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* Load wave data from file
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*
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* @throws raylib::RaylibException Throws if the Wave failed to load.
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*/
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Wave(const std::string& fileName) {
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Load(fileName);
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}
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/**
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* Load wave from memory buffer, fileType refers to extension: i.e. "wav"
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*
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* @throws raylib::RaylibException Throws if the Wave failed to load.
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*/
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Wave(const std::string& fileType, const unsigned char *fileData, int dataSize) {
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Load(fileType, fileData, dataSize);
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}
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Wave(const Wave& other) {
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set(other.Copy());
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}
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Wave(Wave&& other) {
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set(other);
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other.frameCount = 0;
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other.sampleRate = 0;
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other.sampleSize = 0;
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other.channels = 0;
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other.data = nullptr;
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}
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/**
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* Unload wave data
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*/
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~Wave() {
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Unload();
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}
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GETTERSETTER(unsigned int, FrameCount, frameCount)
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GETTERSETTER(unsigned int, SampleRate, sampleRate)
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GETTERSETTER(unsigned int, SampleSize, sampleSize)
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GETTERSETTER(unsigned int, Channels, channels)
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GETTERSETTER(void *, Data, data)
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Wave& operator=(const ::Wave& wave) {
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set(wave);
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return *this;
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}
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Wave& operator=(const Wave& other) {
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if (this == &other) {
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return *this;
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}
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Unload();
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set(other.Copy());
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return *this;
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}
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Wave& operator=(Wave&& other) noexcept {
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if (this != &other) {
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return *this;
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}
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Unload();
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set(other);
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other.frameCount = 0;
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other.sampleRate = 0;
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other.sampleSize = 0;
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other.channels = 0;
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other.data = nullptr;
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return *this;
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}
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/**
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* Copy a wave to a new wave
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*/
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inline ::Wave Copy() const {
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return ::WaveCopy(*this);
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}
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/**
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* Crop a wave to defined samples range
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*/
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inline Wave& Crop(int initSample, int finalSample) {
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::WaveCrop(this, initSample, finalSample);
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return *this;
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}
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/**
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* Convert wave data to desired format
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*/
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inline Wave& Format(int SampleRate, int SampleSize, int Channels = 2) {
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::WaveFormat(this, SampleRate, SampleSize, Channels);
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return *this;
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}
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/**
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* Load samples data from wave as a floats array
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*/
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inline float* LoadSamples() {
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return ::LoadWaveSamples(*this);
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}
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/**
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* Unload samples data loaded with LoadWaveSamples()
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*/
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inline static void UnloadSamples(float *samples) {
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::UnloadWaveSamples(samples);
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}
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/**
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* Export wave data to file, returns true on success
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*/
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inline bool Export(const std::string& fileName) {
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// TODO(RobLoach): Throw exception on error.
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return ::ExportWave(*this, fileName.c_str());
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}
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/**
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* Export wave sample data to code (.h), returns true on success
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*/
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inline bool ExportAsCode(const std::string& fileName) {
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// TODO(RobLoach): Throw exception on error.
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return ::ExportWaveAsCode(*this, fileName.c_str());
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}
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/**
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* Unload wave data
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*/
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void Unload() {
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// Protect against calling UnloadWave() twice.
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if (data != nullptr) {
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::UnloadWave(*this);
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data = nullptr;
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}
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}
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/**
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* Load sound from wave data
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*/
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inline ::Sound LoadSound() {
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return ::LoadSoundFromWave(*this);
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}
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/**
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* Load sound from wave data
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*/
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inline operator ::Sound() {
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return LoadSound();
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}
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/**
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* Load wave data from file.
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*
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* @throws raylib::RaylibException Throws if the Wave failed to load.
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*/
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void Load(const std::string& fileName) {
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set(::LoadWave(fileName.c_str()));
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if (!IsReady()) {
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throw RaylibException("Failed to load Wave from file: " + fileName);
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}
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}
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/**
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* Load wave from memory buffer, fileType refers to extension: i.e. "wav"
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*
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* @throws raylib::RaylibException Throws if the Wave failed to load.
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*/
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void Load(const std::string& fileType, const unsigned char *fileData, int dataSize) {
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set(::LoadWaveFromMemory(fileType.c_str(), fileData, dataSize));
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if (!IsReady()) {
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throw RaylibException("Failed to load Wave from file data of type: " + fileType);
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}
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}
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/**
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* Retrieve whether or not the Wave data has been loaded.
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*
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* @return True or false depending on whether the wave data has been loaded.
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*/
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inline bool IsReady() const {
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return ::IsWaveReady(*this);
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}
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protected:
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void set(const ::Wave& wave) {
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frameCount = wave.frameCount;
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sampleRate = wave.sampleRate;
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sampleSize = wave.sampleSize;
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channels = wave.channels;
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data = wave.data;
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}
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};
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} // namespace raylib
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using RWave = raylib::Wave;
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#endif // RAYLIB_CPP_INCLUDE_WAVE_HPP_
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