Updated TODO

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2024-03-06 21:42:04 -05:00
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3. Try to make the ball go between screens.
8. Have both client and server send a message if the game is quit.
1. Try to make the ball go between screens.
2. Reduce ball speed.
3. Add code to zip the dist/ folder inside the release_build script.
4. Create and publish statically-linked Linux binary, and create a build script for packaging it.
5. Figure out how to build statically-linked Mac binary, and create a build script for packaging it.
6. Figure out how to input game mode and (if applicable) IP address and port through the GUI, instead of the command-line.