From f961db5e5835751f8268d774352995b597a7592d Mon Sep 17 00:00:00 2001 From: Aadhavan Srinivasan Date: Tue, 5 Mar 2024 07:57:20 -0500 Subject: [PATCH] Added code to send quit message only if game is not in single player mode --- main.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/main.cpp b/main.cpp index fdd740d..02e1207 100644 --- a/main.cpp +++ b/main.cpp @@ -396,11 +396,13 @@ int main(int argc, char** argv) { } /* If the game has been quit, ask the peer to quit as well */ - to_send_data = Serial_create_data(0, 0, 0, 0, true); - type.netsock->sendAll((char *)Serial_serialize(to_send_data), sizeof(Serial_Data) + 1); + if (type.mode != M_SINGLE) { + to_send_data = Serial_create_data(0, 0, 0, 0, true); + type.netsock->sendAll((char *)Serial_serialize(to_send_data), sizeof(Serial_Data) + 1); + sock_quit(); + } window.Close(); - sock_quit(); return 0; }