Updated raylib-cpp header files
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@@ -33,14 +33,18 @@
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#include "./AudioDevice.hpp"
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#include "./AudioStream.hpp"
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#include "./AutomationEventList.hpp"
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#include "./BoundingBox.hpp"
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#include "./Camera2D.hpp"
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#include "./Camera3D.hpp"
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#include "./Color.hpp"
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#include "./FileData.hpp"
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#include "./FileText.hpp"
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#include "./Font.hpp"
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#include "./Functions.hpp"
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#include "./Gamepad.hpp"
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#include "./Image.hpp"
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#include "./Keyboard.hpp"
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#include "./Material.hpp"
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#include "./Matrix.hpp"
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#include "./Mesh.hpp"
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@@ -49,8 +53,8 @@
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#include "./Mouse.hpp"
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#include "./Music.hpp"
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#include "./Ray.hpp"
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#include "./RaylibException.hpp"
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#include "./RayCollision.hpp"
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#include "./RaylibException.hpp"
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#include "./Rectangle.hpp"
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#include "./RenderTexture.hpp"
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#include "./Shader.hpp"
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@@ -70,7 +74,7 @@
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* All raylib-cpp classes and functions appear in the raylib namespace.
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*/
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namespace raylib {
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// Nothing.
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} // namespace raylib
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// Nothing.
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} // namespace raylib
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#endif // RAYLIB_CPP_INCLUDE_RAYLIB_CPP_HPP_
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#endif // RAYLIB_CPP_INCLUDE_RAYLIB_CPP_HPP_
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