#ifndef _CLIENT_H #define _CLIENT_H #include "includes/sock.hpp" /* Client class - Inherits from 'Sock' class - Defines a TCP/UDP client. */ class Client : public Sock { public: /* Default constructor - Does nothing */ Client() {}; /* Destructor - defined in client.cpp */ ~Client(); /* Normal constructor that calls the parent constructor to set the given values */ Client(char protocol, const char* address, int port) : Sock(protocol, address, port) {} void create_socket() override; void sendAll(std::string to_send); char* recvAll(); /* Non-blocking receive */ char* recvAllNB(); /* Return the type of socket */ int get_type() override; }; #endif