1. Try to make the ball go between screens. 3. ----SHOULD BE DONE---- Add code to zip the dist/ folder inside the release_build script. 4. Sign Windows executable, to remove 'Unknown Publisher' warnings. 5. Remove debugging print statements. 6. Create and publish statically-linked Linux binary, and create a build script for packaging it. 7. Figure out how to build statically-linked Mac binary, and create a build script for packaging it. 8. ----IN PROGRESS---- Figure out how to input game mode and (if applicable) IP address and port through the GUI, instead of the command-line. 9. Clean up / refactor the raygui code in main.cpp, that asks user for game mode. Instead of just having a giant blob of code in main.cpp, maybe split it into a function, or move it to another file.