#ifndef PADDLE_H #define PADDLE_H class Paddle { private: /* Variables */ raylib::Rectangle rectangle; raylib::Color color; int points; raylib::Vector2 initial_pos; public: /* Variables */ raylib::Vector2 velocity; /* This variable is made public to allow easy modification (no need for getters/setters) */ /* Functions */ Paddle(int pos_x, int pos_y, int width, int height) { this->rectangle = raylib::Rectangle(pos_x, pos_y, width, height); this->initial_pos = raylib::Vector2(pos_x, pos_y); this->color = raylib::Color::White(); this->velocity = raylib::Vector2(0,0); points = 0; return; } raylib::Rectangle getRect() { return this->rectangle; } int getPoints() { return points; } void incrementPoints() { points++; return; } void reset() { this->rectangle.x = this->initial_pos.x; this->rectangle.y = this->initial_pos.y; this->velocity = raylib::Vector2(0,0); return; } void updatePosition() { this->rectangle.x += this->velocity.x; this->rectangle.y += this->velocity.y; return; } void draw() { this->rectangle.Draw(this->color); return; } }; #endif