#ifndef BALL_H #define BALL_H class Ball { public: /* Variables */ raylib::Vector2 pos; raylib::Vector2 vel; int radius; raylib::Color color; /* Functions */ Ball(int pos_x, int pos_y, int radius, int vel_x = 0, int vel_y = 0) { this->pos = raylib::Vector2(pos_x, pos_y); this->radius = radius; this->color = raylib::Color::White(); this->vel = raylib::Vector2(vel_x, vel_y); return; } void setPosition(Vector2 pos) { this->pos = pos; } void updatePosition() { this->pos.x += this->vel.x; this->pos.y += this->vel.y; return; } void draw() { updatePosition(); DrawCircle(this->pos.x, this->pos.y, this->radius, this->color); // This is a raylib function, not a raylib-cpp function return; } }; #endif