#ifndef BALL_H
#define BALL_H

class Ball {
public:
	raylib::Vector2 pos;
	raylib::Vector2 initial_pos;
	raylib::Vector2 vel;
	raylib::Vector2 initial_vel;
	int radius;
	raylib::Color color;

	/* Constructor */
	Ball(int pos_x, int pos_y, int radius, int vel_x, int vel_y);

	/* Set the position of the ball */
	void setPosition(Vector2 pos);

	/* Reset the position and velocity of the ball */
	void reset();

	/* Update the position of the ball based on its velocity */
	void updatePosition();

	/* Draw the ball onto the screen */
	void draw();

};

#endif