#include "includes/raygui_helpers.hpp" #include "includes/raygui/raygui.h" void display_text_centered(std::string to_disp) { const char* to_disp_cstr = to_disp.c_str(); Vector2 label_size = MeasureTextEx(GetFontDefault(), to_disp_cstr, GuiGetStyle(DEFAULT, TEXT_SIZE)+1, GuiGetStyle(DEFAULT, TEXT_SPACING)+1); // The '+1' is there to account for any rounding errors BeginDrawing(); ClearBackground(BLACK); GuiLabel(Rectangle{(GetScreenWidth()/2) - (label_size.x/2), (GetScreenHeight()/2) - (label_size.y/2), label_size.x, label_size.y}, to_disp_cstr); EndDrawing(); return; }