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C++

#ifndef RAYLIB_CPP_INCLUDE_WAVE_HPP_
#define RAYLIB_CPP_INCLUDE_WAVE_HPP_
#include <string>
#include "./raylib.hpp"
#include "./raylib-cpp-utils.hpp"
#include "./RaylibException.hpp"
namespace raylib {
/**
* Wave type, defines audio wave data
*/
class Wave : public ::Wave {
public:
Wave(const ::Wave& wave) {
set(wave);
}
Wave(
unsigned int frameCount = 0,
unsigned int sampleRate = 0,
unsigned int sampleSize = 0,
unsigned int channels = 0,
void *data = nullptr) : ::Wave{frameCount, sampleRate, sampleSize, channels, data} {
// Nothing.
}
/**
* Load wave data from file
*
* @throws raylib::RaylibException Throws if the Wave failed to load.
*/
Wave(const std::string& fileName) {
Load(fileName);
}
/**
* Load wave from memory buffer, fileType refers to extension: i.e. "wav"
*
* @throws raylib::RaylibException Throws if the Wave failed to load.
*/
Wave(const std::string& fileType, const unsigned char *fileData, int dataSize) {
Load(fileType, fileData, dataSize);
}
Wave(const Wave& other) {
set(other.Copy());
}
Wave(Wave&& other) {
set(other);
other.frameCount = 0;
other.sampleRate = 0;
other.sampleSize = 0;
other.channels = 0;
other.data = nullptr;
}
/**
* Unload wave data
*/
~Wave() {
Unload();
}
GETTERSETTER(unsigned int, FrameCount, frameCount)
GETTERSETTER(unsigned int, SampleRate, sampleRate)
GETTERSETTER(unsigned int, SampleSize, sampleSize)
GETTERSETTER(unsigned int, Channels, channels)
GETTERSETTER(void *, Data, data)
Wave& operator=(const ::Wave& wave) {
set(wave);
return *this;
}
Wave& operator=(const Wave& other) {
if (this == &other) {
return *this;
}
Unload();
set(other.Copy());
return *this;
}
Wave& operator=(Wave&& other) noexcept {
if (this != &other) {
return *this;
}
Unload();
set(other);
other.frameCount = 0;
other.sampleRate = 0;
other.sampleSize = 0;
other.channels = 0;
other.data = nullptr;
return *this;
}
/**
* Copy a wave to a new wave
*/
inline ::Wave Copy() const {
return ::WaveCopy(*this);
}
/**
* Crop a wave to defined samples range
*/
inline Wave& Crop(int initSample, int finalSample) {
::WaveCrop(this, initSample, finalSample);
return *this;
}
/**
* Convert wave data to desired format
*/
inline Wave& Format(int SampleRate, int SampleSize, int Channels = 2) {
::WaveFormat(this, SampleRate, SampleSize, Channels);
return *this;
}
/**
* Load samples data from wave as a floats array
*/
inline float* LoadSamples() {
return ::LoadWaveSamples(*this);
}
/**
* Unload samples data loaded with LoadWaveSamples()
*/
inline static void UnloadSamples(float *samples) {
::UnloadWaveSamples(samples);
}
/**
* Export wave data to file, returns true on success
*/
inline bool Export(const std::string& fileName) {
// TODO(RobLoach): Throw exception on error.
return ::ExportWave(*this, fileName.c_str());
}
/**
* Export wave sample data to code (.h), returns true on success
*/
inline bool ExportAsCode(const std::string& fileName) {
// TODO(RobLoach): Throw exception on error.
return ::ExportWaveAsCode(*this, fileName.c_str());
}
/**
* Unload wave data
*/
void Unload() {
// Protect against calling UnloadWave() twice.
if (data != nullptr) {
::UnloadWave(*this);
data = nullptr;
}
}
/**
* Load sound from wave data
*/
inline ::Sound LoadSound() {
return ::LoadSoundFromWave(*this);
}
/**
* Load sound from wave data
*/
inline operator ::Sound() {
return LoadSound();
}
/**
* Load wave data from file.
*
* @throws raylib::RaylibException Throws if the Wave failed to load.
*/
void Load(const std::string& fileName) {
set(::LoadWave(fileName.c_str()));
if (!IsReady()) {
throw RaylibException("Failed to load Wave from file: " + fileName);
}
}
/**
* Load wave from memory buffer, fileType refers to extension: i.e. "wav"
*
* @throws raylib::RaylibException Throws if the Wave failed to load.
*/
void Load(const std::string& fileType, const unsigned char *fileData, int dataSize) {
set(::LoadWaveFromMemory(fileType.c_str(), fileData, dataSize));
if (!IsReady()) {
throw RaylibException("Failed to load Wave from file data of type: " + fileType);
}
}
/**
* Retrieve whether or not the Wave data has been loaded.
*
* @return True or false depending on whether the wave data has been loaded.
*/
inline bool IsReady() const {
return ::IsWaveReady(*this);
}
protected:
void set(const ::Wave& wave) {
frameCount = wave.frameCount;
sampleRate = wave.sampleRate;
sampleSize = wave.sampleSize;
channels = wave.channels;
data = wave.data;
}
};
} // namespace raylib
using RWave = raylib::Wave;
#endif // RAYLIB_CPP_INCLUDE_WAVE_HPP_