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Aadhavan Srinivasan 6acbf90d80 Updated UNIX macro checks, to account for MacOS 10 months ago
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raygui Added raygui header file, and dark mode header file 10 months ago
raylib-cpp Added raylib-cpp header files to my project 11 months ago
ball.hpp Split 'Ball' class into header and implementation files 10 months ago
check_input.hpp Filled out implementation of check_client function 10 months ago
client.hpp Changed the recvAll return type from std::string to char pointer, and created a non-blocking version of the function 10 months ago
connect_code.hpp Updated header file to reflect recent change in implementation file 10 months ago
easysock.h Updated UNIX macro checks, to account for MacOS 10 months ago
exception_consts.hpp Added new exception constants 10 months ago
numeric_base.hpp Used unsigned int instead of int when converting to base-10 10 months ago
paddle.hpp Created method to set position of paddle 10 months ago
raygui_helpers.hpp Moved display_text_centered() into a separate file, since I could possibly extend this file with other raygui helper functions 10 months ago
serialization.h Added a boolean field to the struct, to indicate whether the game should be quit or not 10 months ago
server.hpp Made the 'recvAll' function return a char pointer instead of a std::string, this is better for portability. Also created a non-blocking version of the function. 10 months ago
sock.hpp Updated UNIX macro checks, to account for MacOS 10 months ago
timer.h Split timer into header and implementation file 10 months ago