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136 lines
4.8 KiB
Go

package main
// a matchIndex represents a match. It contains the start index and end index of the match
type matchIndex struct {
startIdx int
endIdx int
}
// takeZeroState takes the 0-state (if such a transition exists) for all states in the
// given slice. It returns the resulting states. If any of the resulting states is a 0-state,
// the second parameter is true.
func takeZeroState(states []*State) (rtv []*State, isZero bool) {
for _, state := range states {
if len(state.transitions[EPSILON]) > 0 {
rtv = append(rtv, state.transitions[EPSILON]...)
}
}
for _, state := range rtv {
if len(state.transitions[EPSILON]) > 0 {
return rtv, true
}
}
return rtv, false
}
// findAllMatches tries to findAllMatches the regex represented by given start-state, with
// the given string
func findAllMatches(start *State, str string) (indices []matchIndex) {
return findAllMatchesHelper(start, str, make([]matchIndex, 0), 0)
}
func findAllMatchesHelper(start *State, str string, indices []matchIndex, offset int) []matchIndex {
// 'Base case' - exit if string is empty.
if len(str) == 0 {
// If the start is a Kleene star, then it should also match an empty string.
if start.isKleene && start.isLast {
indices, _ = unique_append(indices, matchIndex{offset, offset})
}
return indices
}
foundPath := false
startIdx := 0
endIdx := 0
currentStates := make([]*State, 0)
tempStates := make([]*State, 0) // Used to store states that should be used in next loop iteration
i := 0 // Index in string
startingFrom := i // Store starting index
// Increment until we hit a character matching the start state (assuming not 0-state)
if start.isEmpty == false {
for i < len(str) && int(str[i]) != start.content {
i++
}
startIdx = i
startingFrom = i
i++ // Advance to next character (if we aren't at a 0-state, which doesn't match anything), so that we can check for transitions. If we advance at a 0-state, we will never get a chance to match the first character
}
currentStates = append(currentStates, start)
// Main loop
for i < len(str) {
foundPath = false
zeroStates := make([]*State, 0)
// Keep taking zero-states, until there are no more left to take
// Objective: If any of our current states have transitions to 0-states, replace them with the 0-state. Do this until there are no more transitions to 0-states, or there are no more unique 0-states to take.
zeroStates, isZero := takeZeroState(currentStates)
tempStates = append(tempStates, zeroStates...)
num_appended := 0
for isZero == true {
zeroStates, isZero = takeZeroState(tempStates)
tempStates, num_appended = unique_append(tempStates, zeroStates...)
if num_appended == 0 { // Break if we haven't appended any more unique values
break
}
}
currentStates = append(currentStates, tempStates...)
tempStates = nil
// Take any transitions corresponding to current character
for _, state := range currentStates {
if len(state.transitions[int(str[i])]) > 0 {
tempStates = append(tempStates, state.transitions[int(str[i])]...)
foundPath = true
}
}
if foundPath == false {
// This enables the 'greedy' behavior - last-state status is only checked if we didn't find a path forward
for _, state := range currentStates {
if state.isLast {
endIdx = i
indices, _ = unique_append(indices, matchIndex{startIdx + offset, endIdx + offset})
}
}
// Recursion - match with rest of string if we have nowhere to go. If we haven't moved in the string, increment the counter by 1 to ensure we don't keep trying the same string over and over
if i == startingFrom {
i++
}
return findAllMatchesHelper(start, str[i:], indices, offset+i)
}
currentStates = make([]*State, len(tempStates))
copy(currentStates, tempStates)
tempStates = nil
i++
}
// End-of-string reached. Go to any 0-states, until there are no more 0-states to go to. Then check if any of our states are in the end position.
// This is the exact same algorithm used inside the loop, so I should probably put it in a function.
zeroStates, isZero := takeZeroState(currentStates)
tempStates = append(tempStates, zeroStates...)
num_appended := 0 // Number of unique states addded to tempStates
for isZero == true {
zeroStates, isZero = takeZeroState(tempStates)
tempStates, num_appended = unique_append(tempStates, zeroStates...)
if num_appended == 0 { // Break if we haven't appended any more unique values
break
}
}
currentStates = append(currentStates, tempStates...)
tempStates = nil
for _, state := range currentStates {
// Only add the match if we the start index is in bounds
if state.isLast && startIdx+offset < len(str)+offset {
endIdx = i
indices, _ = unique_append(indices, matchIndex{startIdx + offset, endIdx + offset})
}
}
// Default
return indices
}