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235 lines
8.3 KiB
Go
235 lines
8.3 KiB
Go
package main
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// a matchIndex represents a match. It contains the start index and end index of the match
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type matchIndex struct {
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startIdx int
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endIdx int
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}
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// Returns true if the given matchIndex is an improper subset of any of the indices in the slice.
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// When we add an index to our slice, we want to make sure a larger match isn't already present.
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func overlaps(idx matchIndex, idxes []matchIndex) bool {
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for _, val := range idxes {
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if idx.startIdx >= val.startIdx && idx.endIdx <= val.endIdx {
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// A zero-length match doesn't overlap if it is located at the start or end
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// of the other match
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if !(idx.startIdx == idx.endIdx && (idx.startIdx == val.startIdx || idx.startIdx == val.endIdx)) {
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return true
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}
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}
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}
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return false
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}
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// takeZeroState takes the 0-state (if such a transition exists) for all states in the
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// given slice. It returns the resulting states. If any of the resulting states is a 0-state,
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// the second parameter is true.
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func takeZeroState(states []*State) (rtv []*State, isZero bool) {
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for _, state := range states {
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if len(state.transitions[EPSILON]) > 0 {
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rtv = append(rtv, state.transitions[EPSILON]...)
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}
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}
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for _, state := range rtv {
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if len(state.transitions[EPSILON]) > 0 {
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return rtv, true
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}
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}
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return rtv, false
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}
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// zeroMatchPossible returns true if a zero-length match is possible
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// from any of the given states.
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// It uses the same algorithm to find zero-states as the one inside the loop,
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// so I should probably put it in a function.
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func zeroMatchPossible(states ...*State) bool {
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zerostates, iszero := takeZeroState(states)
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tempstates := make([]*State, 0)
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tempstates = append(tempstates, states...)
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tempstates = append(tempstates, zerostates...)
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num_appended := 0 // number of unique states addded to tempstates
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for iszero == true {
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zerostates, iszero = takeZeroState(tempstates)
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tempstates, num_appended = unique_append(tempstates, zerostates...)
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if num_appended == 0 { // break if we haven't appended any more unique values
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break
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}
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}
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for _, state := range tempstates {
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if state.isEmpty && state.assert == NONE && state.isLast {
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return true
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}
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}
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return false
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}
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// findAllMatches tries to findAllMatches the regex represented by given start-state, with
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// the given string
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func findAllMatches(start *State, str string) (indices []matchIndex) {
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return findAllMatchesHelper(start, str, make([]matchIndex, 0), 0)
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}
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func findAllMatchesHelper(start *State, str string, indices []matchIndex, offset int) []matchIndex {
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// Base case - exit if offset exceeds string's length
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if offset > len(str) {
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return indices
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}
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// 'Base case' - if we are at the end of the string, check if we can add a zero-length match
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if offset == len(str) {
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// Get all zero-state matches. If we can get to a zero-state without matching anything, we
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// can add a zero-length match. This is all true only if the start state itself matches nothing.
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if start.isEmpty && start.assert == NONE {
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if zeroMatchPossible(start) {
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if !overlaps(matchIndex{offset, offset}, indices) {
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indices, _ = unique_append(indices, matchIndex{offset, offset})
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}
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}
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}
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return indices
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}
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foundPath := false
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startIdx := offset
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endIdx := offset
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currentStates := make([]*State, 0)
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tempStates := make([]*State, 0) // Used to store states that should be used in next loop iteration
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i := offset // Index in string
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startingFrom := i // Store starting index
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// Increment until we hit a character matching the start state (assuming not 0-state)
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if start.isEmpty == false {
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for i < len(str) && !start.contentContains([]rune(str), i) {
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i++
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}
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startIdx = i
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startingFrom = i
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i++ // Advance to next character (if we aren't at a 0-state, which doesn't match anything), so that we can check for transitions. If we advance at a 0-state, we will never get a chance to match the first character
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}
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currentStates = append(currentStates, start)
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// Hold a list of match indices for the current run. When we
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// can no longer find a match, the match with the largest range is
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// chosen as the match for the entire string.
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// This allows us to pick the longest possible match (which is how greedy matching works).
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tempIndices := make([]matchIndex, 0)
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// Main loop
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for i < len(str) {
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foundPath = false
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zeroStates := make([]*State, 0)
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// Keep taking zero-states, until there are no more left to take
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// Objective: If any of our current states have transitions to 0-states, replace them with the 0-state. Do this until there are no more transitions to 0-states, or there are no more unique 0-states to take.
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zeroStates, isZero := takeZeroState(currentStates)
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tempStates = append(tempStates, zeroStates...)
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num_appended := 0
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for isZero == true {
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zeroStates, isZero = takeZeroState(tempStates)
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tempStates, num_appended = unique_append(tempStates, zeroStates...)
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if num_appended == 0 { // Break if we haven't appended any more unique values
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break
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}
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}
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currentStates, _ = unique_append(currentStates, tempStates...)
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tempStates = nil
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// Take any transitions corresponding to current character
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numStatesMatched := 0 // The number of states which had at least 1 match for this round
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assertionFailed := false // Whether or not an assertion failed for this round
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for _, state := range currentStates {
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matches, numMatches := state.matchesFor([]rune(str), i)
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if numMatches > 0 {
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numStatesMatched++
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tempStates = append(tempStates, matches...)
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foundPath = true
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}
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if numMatches < 0 {
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assertionFailed = true
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}
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if state.isLast {
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endIdx = i
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tempIndices, _ = unique_append(tempIndices, matchIndex{startIdx, endIdx})
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}
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}
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if assertionFailed && numStatesMatched == 0 { // Nothing has matched and an assertion has failed - bort
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if i == startingFrom {
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i++
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}
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return findAllMatchesHelper(start, str, indices, i)
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}
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// Recursion - match with rest of string if we have nowhere to go.
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// First check if we can find a zero-length match
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if foundPath == false {
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if zeroMatchPossible(currentStates...) {
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tempIndices, _ = unique_append(tempIndices, matchIndex{startIdx, startIdx})
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}
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// If we haven't moved in the string, increment the counter by 1
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// to ensure we don't keep trying the same string over and over.
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// if i == startingFrom {
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startIdx++
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// i++
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// }
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// Get the maximum index-range from the list
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if len(tempIndices) > 0 {
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indexToAdd := Reduce(tempIndices, func(i1 matchIndex, i2 matchIndex) matchIndex {
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r1 := i1.endIdx - i1.startIdx
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r2 := i2.endIdx - i2.startIdx
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if r1 >= r2 {
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return i1
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}
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return i2
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})
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if !overlaps(indexToAdd, indices) {
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indices, _ = unique_append(indices, indexToAdd)
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}
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}
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return findAllMatchesHelper(start, str, indices, startIdx)
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}
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currentStates = make([]*State, len(tempStates))
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copy(currentStates, tempStates)
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tempStates = nil
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i++
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}
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// End-of-string reached. Go to any 0-states, until there are no more 0-states to go to. Then check if any of our states are in the end position.
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// This is the exact same algorithm used inside the loop, so I should probably put it in a function.
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zeroStates, isZero := takeZeroState(currentStates)
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tempStates = append(tempStates, zeroStates...)
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num_appended := 0 // Number of unique states addded to tempStates
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for isZero == true {
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zeroStates, isZero = takeZeroState(tempStates)
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tempStates, num_appended = unique_append(tempStates, zeroStates...)
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if num_appended == 0 { // Break if we haven't appended any more unique values
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break
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}
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}
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currentStates = append(currentStates, tempStates...)
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tempStates = nil
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for _, state := range currentStates {
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// Only add the match if the start index is in bounds
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if state.isLast && startIdx < len(str) {
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endIdx = i
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tempIndices, _ = unique_append(tempIndices, matchIndex{startIdx, endIdx})
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}
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}
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// Get the maximum index-range from the list
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if len(tempIndices) > 0 {
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indexToAdd := Reduce(tempIndices, func(i1 matchIndex, i2 matchIndex) matchIndex {
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r1 := i1.endIdx - i1.startIdx
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r2 := i2.endIdx - i2.startIdx
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if r1 >= r2 {
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return i1
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}
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return i2
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})
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if !overlaps(indexToAdd, indices) {
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indices, _ = unique_append(indices, indexToAdd)
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}
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}
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// Default - call on empty string to get any trailing zero-length matches
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return findAllMatchesHelper(start, str, indices, startIdx+1)
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}
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