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121 lines
4.0 KiB
Go
121 lines
4.0 KiB
Go
package main
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// a matchIndex represents a match. It contains the start index and end index of the match
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type matchIndex struct {
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startIdx int
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endIdx int
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}
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// takeZeroState takes the 0-state (if such a transition exists) for all states in the
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// given slice. It returns the resulting states. If any of the resulting states is a 0-state,
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// the second parameter is true.
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func takeZeroState(states []*State) (rtv []*State, isZero bool) {
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for _, state := range states {
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if len(state.transitions[EPSILON]) > 0 {
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rtv = append(rtv, state.transitions[EPSILON]...)
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}
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}
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for _, state := range rtv {
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if len(state.transitions[EPSILON]) > 0 {
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return rtv, true
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}
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}
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return rtv, false
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}
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// findAllMatches tries to findAllMatches the regex represented by given start-state, with
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// the given string
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func findAllMatches(start *State, str string) (indices []matchIndex) {
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return findAllMatchesHelper(start, str, make([]matchIndex, 0), 0)
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}
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func findAllMatchesHelper(start *State, str string, indices []matchIndex, offset int) []matchIndex {
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// 'Base case' - exit if string is empty.
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if len(str) == 0 {
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return indices
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}
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foundPath := false
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startIdx := 0
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endIdx := 0
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currentStates := make([]*State, 0)
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tempStates := make([]*State, 0) // Used to store states that should be used in next loop iteration
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i := 0 // Index in string
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startingFrom := i // Store starting index
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// Increment until we hit a character matching the start state (assuming not 0-state)
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if start.isEmpty == false {
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for i < len(str) && int(str[i]) != start.content {
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i++
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}
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startIdx = i
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startingFrom = i
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i++ // Advance to next character (if we aren't at a 0-state, which doesn't match anything), so that we can check for transitions. If we advance at a 0-state, we will never get a chance to match the first character
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}
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currentStates = append(currentStates, start)
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// Main loop
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for i < len(str) {
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foundPath = false
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zeroStates := make([]*State, 0)
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// Keep taking zero-states, until there are no more left to take
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// Objective: If any of our current states have transitions to 0-states, replace them with the 0-state. Do this until there are no more transitions to 0-states
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zeroStates, isZero := takeZeroState(currentStates)
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tempStates = append(tempStates, zeroStates...)
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for isZero == true {
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zeroStates, isZero = takeZeroState(tempStates)
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tempStates = append(tempStates, zeroStates...)
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}
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currentStates = append(currentStates, tempStates...)
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tempStates = nil
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// Take any transitions corresponding to current character
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for _, state := range currentStates {
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if len(state.transitions[int(str[i])]) > 0 {
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tempStates = append(tempStates, state.transitions[int(str[i])]...)
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foundPath = true
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}
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}
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if foundPath == false {
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// This enables the 'greedy' behavior - last-state status is only checked if we didn't find a path forward
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for _, state := range currentStates {
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if state.isLast {
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endIdx = i
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indices = append(indices, matchIndex{startIdx + offset, endIdx + offset})
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}
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}
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// Recursion - match with rest of string if we have nowhere to go. If we haven't moved in the string, increment the counter by 1 to ensure we don't keep trying the same string over and over
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if i == startingFrom {
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i++
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}
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return findAllMatchesHelper(start, str[i:], indices, offset+i)
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}
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currentStates = make([]*State, len(tempStates))
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copy(currentStates, tempStates)
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tempStates = nil
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i++
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}
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// End-of-string reached. Go to any 0-states. Then check if any of our states are in the end position.
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for _, state := range currentStates {
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if len(state.transitions[EPSILON]) > 0 {
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tempStates = append(tempStates, state.transitions[EPSILON]...)
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}
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}
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currentStates = append(currentStates, tempStates...)
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tempStates = nil
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for _, state := range currentStates {
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// Only add the match if we the start index is in bounds
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if state.isLast && startIdx+offset < len(str)+offset {
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endIdx = i
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indices = append(indices, matchIndex{startIdx + offset, endIdx + offset})
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}
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}
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// Default
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return indices
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}
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