Don't define any custom colors
This commit is contained in:
6
color.go
6
color.go
@@ -38,13 +38,13 @@ var possibleColors map[string]color = map[string]color{
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"GREEN": {"GREEN", colorData.New(colorData.FgGreen)},
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"YELLOW": {"YELLOW", colorData.New(colorData.FgYellow)},
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"BLUE": {"BLUE", colorData.New(colorData.FgBlue)},
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"MAGENTA": {"MAGENTA", colorData.New(38, 2, 254, 141, 255)},
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"MAGENTA": {"MAGENTA", colorData.New(colorData.FgMagenta)},
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"CYAN": {"CYAN", colorData.New(colorData.FgCyan)},
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"WHITE": {"WHITE", colorData.New(colorData.FgWhite)},
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"GRAY": {"GRAY", colorData.New(colorData.FgWhite, colorData.Faint)},
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// Last three numbers are RGB. Reference https://en.wikipedia.org/wiki/ANSI_escape_code for what the first two numbers mean.
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"ORANGE": {"ORANGE", colorData.New(38, 2, 255, 153, 28)},
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"DARKBLUE": {"DARKBLUE", colorData.New(38, 2, 0, 112, 255)},
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// "ORANGE": {"ORANGE", colorData.New(38, 2, 255, 153, 28)},
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// "DARKBLUE": {"DARKBLUE", colorData.New(38, 2, 0, 112, 255)},
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"NONE": {"NONE", colorData.New()},
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}
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