Don't define any custom colors
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								color.go
									
									
									
									
									
								
							
							
						
						
									
										6
									
								
								color.go
									
									
									
									
									
								
							@@ -38,13 +38,13 @@ var possibleColors map[string]color = map[string]color{
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	"GREEN":   {"GREEN", colorData.New(colorData.FgGreen)},
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	"YELLOW":  {"YELLOW", colorData.New(colorData.FgYellow)},
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	"BLUE":    {"BLUE", colorData.New(colorData.FgBlue)},
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	"MAGENTA": {"MAGENTA", colorData.New(38, 2, 254, 141, 255)},
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	"MAGENTA": {"MAGENTA", colorData.New(colorData.FgMagenta)},
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	"CYAN":    {"CYAN", colorData.New(colorData.FgCyan)},
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	"WHITE":   {"WHITE", colorData.New(colorData.FgWhite)},
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	"GRAY":    {"GRAY", colorData.New(colorData.FgWhite, colorData.Faint)},
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	// Last three numbers are RGB. Reference https://en.wikipedia.org/wiki/ANSI_escape_code for what the first two numbers mean.
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	"ORANGE":   {"ORANGE", colorData.New(38, 2, 255, 153, 28)},
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	"DARKBLUE": {"DARKBLUE", colorData.New(38, 2, 0, 112, 255)},
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//	"ORANGE":   {"ORANGE", colorData.New(38, 2, 255, 153, 28)},
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//	"DARKBLUE": {"DARKBLUE", colorData.New(38, 2, 0, 112, 255)},
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	"NONE":     {"NONE", colorData.New()},
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}
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