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v0.0.1
Author | SHA1 | Date | |
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122cd5ed04 | |||
3b8bcb4c8a | |||
e7e7a247d8 | |||
eb2a0a9122 | |||
46e3e9da85 |
27
README.md
27
README.md
@@ -5,8 +5,8 @@ ccat is a file printing tool (like 'cat') which uses Regular Expressions to enab
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---
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### Features
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- Support for 11 colors: Red, Blue, Green, Magenta, Cyan, Black, White, Yellow, Gray, Orange and Dark Blue.
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- Adding more colors involves adding a line of code, then recompiling.
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- 11 colors are defined out-of-the-box: RED, BLUE, GREEN, MAGENTA, CYAN, BLACK, WHITE, YELLOW, GRAY, ORANGE and DARKBLUE.
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- Support for defining custom colors via the `ccat.colors` file.
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- Regex-color mappings are stored in configuration files.
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- Uses the file extension to determine which configuration file to use.
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- Highly extensible - to add a config file for an specific file type, name the file `<extension>.conf`.
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@@ -21,11 +21,23 @@ If you have the `go` command installed, run `make` after cloning the repository.
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---
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### Supported Languages
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The following languages have config files included by default:
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- C
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- Go
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-
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---
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### Getting Started
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The config files are embedded within the binary. They will automatically be installed to the correct location (`%APPDATA/ccat` on Windows, `~/.config/ccat` on UNIX) when the program is first run.
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As written above, if provided a file with extension `.example`, the program will look for the config file named `example.conf`. If such a file doesn't exist, the file is printed out without any highlighting.
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For example, if you want to create syntax highlighting for Java, create a file named `java.conf` in your config directory. In this file, include regular-expressions for each of the langauges's keywords, and provide a corresponding color. Use the provided `c.conf` and `go.conf` files as a starting point.
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---
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### Config Files
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@@ -38,7 +50,16 @@ Note that the regex must be enclosed in double quotes, and the color must be cap
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---
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### Custom Colors
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To define a color of your own, create a file named `ccat.colors` in the config directory (mentioned above). The syntax of this file is the following:
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`COLOR: <red> <green> <blue>`
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Note that the color name must be capitalized (and shouldn't contain spaces). The RGB values must each be from 0 to 255.
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---
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### TODO:
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- Allow user to define colors at runtime by reading RGB values from a config file.
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- Allow users to provide a config file in the command-line, overriding the extension-based config file.
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- Provide releases.
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98
color.go
98
color.go
@@ -2,8 +2,12 @@ package main
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import (
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"fmt"
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"os"
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"strconv"
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"strings"
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colorData "github.com/fatih/color"
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"gopkg.in/yaml.v2"
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)
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// A color represents a possible color, which text can be printed out in.
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@@ -14,6 +18,14 @@ type color struct {
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colorObj *colorData.Color
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}
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// A RGB represents a Red, Blue, Green trio of values. Each value is represented as
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// an int.
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type RGB struct {
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red int
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blue int
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green int
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}
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// The following is a list of all possible colors, stored in a map.
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var possibleColors map[string]color = map[string]color{
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"BLACK": {"BLACK", colorData.New(colorData.FgBlack)},
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@@ -59,3 +71,89 @@ func newColorMust(colorString string) color {
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return clr
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}
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}
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// isValidColorName returns true if the given string only contains uppercase alphabetic
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// characters.
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func isValidColorName(colorName string) bool {
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for _, ch := range colorName {
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if ch > 'Z' || ch < 'A' {
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return false
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}
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}
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return true
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}
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// stringToRGB takes a string representing an RGB trio. It constructs and RGB type and
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// returns it. Any errors encountered are returned. If an error is returned, it is safe to
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// assume that the string doesn't represent an RGB trio.
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func stringToRGB(rgbString string) (*RGB, error) {
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values := strings.Split(rgbString, " ")
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// There must be three space-separated strings.
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if len(values) != 3 {
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// TODO: Instead of ignoring these errors and returning a generic error (as I do in the
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// callee), wrap the error returned from this function, inside the error returned by the callee.
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return nil, fmt.Errorf("Error parsing RGB trio.")
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}
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// If any of the strings doesn't represent an integer (or is out of bounds), return an error.
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// WARNING: LAZY CODE INCOMING
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var toReturn RGB
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var err error
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toReturn.red, err = strconv.Atoi(values[0])
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if err != nil {
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return nil, fmt.Errorf("Error parsing RED integer: Invalid value.")
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}
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if toReturn.red < 0 || toReturn.red > 255 {
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return nil, fmt.Errorf("Error parsing RED integer: Out-of-bounds.")
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}
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toReturn.blue, err = strconv.Atoi(values[1])
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if err != nil {
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return nil, fmt.Errorf("Error parsing BLUE integer: Invalid value.")
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}
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if toReturn.blue < 0 || toReturn.blue > 255 {
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return nil, fmt.Errorf("Error parsing BLUE integer: Out-of-bounds.")
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}
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toReturn.green, err = strconv.Atoi(values[2])
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if err != nil {
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return nil, fmt.Errorf("Error parsing GREEN integer: Invalid value.")
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}
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if toReturn.green < 0 || toReturn.green > 255 {
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return nil, fmt.Errorf("Error parsing GREEN integer: Out-of-bounds.")
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}
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return &toReturn, nil
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}
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// loadColorsFromFile loads the colors defined in the given config file, and adds them to
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// the possibleColors map. This allows the user to define custom colors at run-time.
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// The colors config file has the following syntax:
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// COLOR: <RED> <GREEN> <BLUE>
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//
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// Note that the color must be capitalized (and not contain spaces), and the R, G and B
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// values must be from 0 to 255.
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func loadColorsFromFile(filepath string) error {
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data, err := os.ReadFile(filepath)
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if err != nil {
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panic(err)
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}
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// Read color config file into a MapSlice
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tempMapSlice := yaml.MapSlice{}
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if err := yaml.Unmarshal(data, &tempMapSlice); err != nil {
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return fmt.Errorf("Unable to read color config file: %s", filepath)
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}
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for _, item := range tempMapSlice {
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if !(isValidColorName(item.Key.(string))) {
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return fmt.Errorf("Invalid color name: %s", item.Key.(string))
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}
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var rgb *RGB
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if rgb, err = stringToRGB(item.Value.(string)); err != nil {
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return fmt.Errorf("Invalid RGB trio: %s", item.Value.(string))
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}
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// If we haven't returned an error yet, the color must be valid.
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// Add it to the map. colorData.New() expects values of type colorData.Attribute,
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// so we must cast our RGB values accordingly.
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possibleColors[item.Key.(string)] = color{item.Key.(string), colorData.New(38, 2, colorData.Attribute(rgb.red), colorData.Attribute(rgb.blue), colorData.Attribute(rgb.green))}
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}
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return nil
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}
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7
main.go
7
main.go
@@ -120,6 +120,13 @@ func main() {
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}
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// Assuming the file is not empty...
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// If a ccat.colors file exists in the config directory, load all the colors in it
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if fileExists(filepath.Join(configPath, "ccat.colors")) {
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err := loadColorsFromFile(filepath.Join(configPath, "ccat.colors"))
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if err != nil {
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printErrAndExit(err.Error())
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}
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}
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// If the given file has a config, load the config into a stack of regColors.
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regColorStack, err := loadConfig(configFilename)
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if err != nil {
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