13 Commits

9 changed files with 142 additions and 543 deletions

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@@ -16,7 +16,6 @@ func (s *uniq_arr[T]) add(vals ...T) {
s.backingMap[item] = struct{}{}
}
}
return
}
func (s uniq_arr[T]) contains(val T) bool {

View File

@@ -12,18 +12,24 @@ var notDotChars []rune
// A Reg represents the result of compiling a regular expression. It contains
// the startState of the NFA representation of the regex, and the number of capturing
// groups in the regex.
// groups in the regex. It also contains the expression string.
type Reg struct {
start *nfaState
numGroups int
str string
}
// numSubexp eturns the number of sub-expressions in the given [Reg]. This is equivalent
// NumSubexp returns the number of sub-expressions in the given [Reg]. This is equivalent
// to the number of capturing groups.
func (r Reg) NumSubexp() int {
return r.numGroups
}
// String returns the string used to compile the expression.
func (r Reg) String() string {
return r.str
}
const concatRune rune = 0xF0001
// Flags for shuntingYard - control its behavior
@@ -1128,7 +1134,8 @@ func thompson(re []postfixNode) (Reg, error) {
concatenate(nfa[0], &lastState)
return Reg{nfa[0], numGroups}, nil
// The string is empty here, because we add it in Compile()
return Reg{nfa[0], numGroups, ""}, nil
}
@@ -1146,10 +1153,11 @@ func Compile(re string, flags ...ReFlag) (Reg, error) {
if err != nil {
return Reg{}, fmt.Errorf("error compiling regex: %w", err)
}
reg.str = re
return reg, nil
}
// MustCompile panicks if Compile returns an error. They are identical in all other respects.
// MustCompile panics if Compile returns an error. They are identical in all other respects.
func MustCompile(re string, flags ...ReFlag) Reg {
reg, err := Compile(re, flags...)
if err != nil {

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@@ -4,6 +4,8 @@ Package regex implements regular expression search, using a custom non-bracktrac
The engine relies completely on UTF-8 codepoints. As such, it is capable of matching characters
from other languages, emojis and symbols.
The API and regex syntax are largely compatible with that of the stdlib's [regexp], with a few key differences (see 'Key Differences with regexp').
The full syntax is specified below.
# Syntax
@@ -55,8 +57,8 @@ POSIX classes (inside normal character classes):
Composition:
def Match d, followed by e, followed by f
x|y Match x or y (prefer longer one)
xy|z Match xy or z
x|y Match x or y (prefer x)
xy|z Match xy or z (prefer xy)
Repitition (always greedy, preferring more):
@@ -94,10 +96,11 @@ Lookarounds:
Numeric ranges:
<x-y> Match any number from x to y (inclusive) (x and y must be positive numbers)
\<x Match a literal '<' followed by x
# Key Differences with regexp
The engine and the API differ from [regexp] in a number of ways, some of them very subtle.
The engine and the API differ from [regexp] in a few ways, some of them very subtle.
The key differences are mentioned below.
1. Greediness:
@@ -132,7 +135,7 @@ Rather than using primitives for return values, my engine defines two types that
values: a [Group] represents a capturing group, and a [Match] represents a list of groups.
[regexp] specifies a regular expression that gives a list of all the matching functions that it supports. The
equivalent expression for this engine is:
equivalent expression for this engine is shown below. Note that 'Index' is the default.
Find(All)?(String)?(Submatch)?
@@ -140,7 +143,7 @@ equivalent expression for this engine is:
If a function contains 'All' it returns all matches instead of just the leftmost one.
If a function contains 'String' it returns the matched text, rather than the indices.
If a function contains 'String' it returns the matched text, rather than the index in the string.
If a function contains 'Submatch' it returns the match, including all submatches found by
capturing groups.
@@ -156,5 +159,20 @@ and the input string:
The 0th group would contain 'xy' and the 1st group would contain 'y'. Any matching function without 'Submatch' in its name
returns the 0-group.
# Feature Differences
The following features from [regexp] are (currently) NOT supported:
1. Named capturing groups
2. Non-greedy operators
3. Unicode character classes
4. Embedded flags (flags are passed as arguments to [Compile])
5. Literal text with \Q ... \E
The following features are not available in [regexp], but are supported in my engine:
1. Lookarounds
2. Numeric ranges
The goal is to shorten the first list, and expand the second.
*/
package regex

View File

@@ -2,7 +2,6 @@ package regex
import (
"fmt"
"sort"
)
// A Match represents a match found by the regex in a given string.
@@ -14,7 +13,7 @@ import (
// See [Reg.FindSubmatch] for an example.
type Match []Group
// a Group represents a group. It contains the start index and end index of the match
// a Group represents a capturing group. It contains the start and index of the group.
type Group struct {
StartIdx int
EndIdx int
@@ -29,17 +28,6 @@ func newMatch(size int) Match {
return toRet
}
// Returns the number of valid groups in the match
func (m Match) numValidGroups() int {
numValid := 0
for _, g := range m {
if g.StartIdx >= 0 && g.EndIdx >= 0 {
numValid++
}
}
return numValid
}
// Returns a string containing the indices of all (valid) groups in the match
func (m Match) String() string {
var toRet string
@@ -58,7 +46,7 @@ func (idx Group) String() string {
return fmt.Sprintf("%d\t%d", idx.StartIdx, idx.EndIdx)
}
// Returns whether a group is valid (ie. whether it matched any text). It
// IsValid returns whether a group is valid (ie. whether it matched any text). It
// simply ensures that both indices of the group are >= 0.
func (g Group) IsValid() bool {
return g.StartIdx >= 0 && g.EndIdx >= 0
@@ -69,87 +57,6 @@ func getZeroGroup(m Match) Group {
return m[0]
}
// takeZeroState takes the 0-state (if such a transition exists) for all states in the
// given slice. It returns the resulting states. If any of the resulting states is a 0-state,
// the second ret val is true.
// If a state begins or ends a capturing group, its 'thread' is updated to contain the correct index.
//func takeZeroState(states []*nfaState, numGroups int, idx int) (rtv []*nfaState, isZero bool) {
// for _, state := range states {
// if len(state.transitions[epsilon]) > 0 {
// for _, s := range state.transitions[epsilon] {
// if s.threadGroups == nil {
// s.threadGroups = newMatch(numGroups + 1)
// }
// copy(s.threadGroups, state.threadGroups)
// if s.groupBegin {
// s.threadGroups[s.groupNum].StartIdx = idx
// // openParenGroups = append(openParenGroups, s.groupNum)
// }
// if s.groupEnd {
// s.threadGroups[s.groupNum].EndIdx = idx
// // closeParenGroups = append(closeParenGroups, s.groupNum)
// }
// }
// rtv = append(rtv, state.transitions[epsilon]...)
// }
// }
// for _, state := range rtv {
// if len(state.transitions[epsilon]) > 0 {
// return rtv, true
// }
// }
// return rtv, false
//}
// zeroMatchPossible returns true if a zero-length match is possible
// from any of the given states, given the string and our position in it.
// It uses the same algorithm to find zero-states as the one inside the loop,
// so I should probably put it in a function.
//func zeroMatchPossible(str []rune, idx int, numGroups int, states ...*nfaState) bool {
// zeroStates, isZero := takeZeroState(states, numGroups, idx)
// tempstates := make([]*nfaState, 0, len(zeroStates)+len(states))
// tempstates = append(tempstates, states...)
// tempstates = append(tempstates, zeroStates...)
// num_appended := 0 // number of unique states addded to tempstates
// for isZero == true {
// zeroStates, isZero = takeZeroState(tempstates, numGroups, idx)
// tempstates, num_appended = uniqueAppend(tempstates, zeroStates...)
// if num_appended == 0 { // break if we haven't appended any more unique values
// break
// }
// }
// for _, state := range tempstates {
// if state.isEmpty && (state.assert == noneAssert || state.checkAssertion(str, idx)) && state.isLast {
// return true
// }
// }
// return false
//}
// Prunes the slice by removing overlapping indices.
func pruneIndices(indices []Match) []Match {
// First, sort the slice by the start indices
sort.Slice(indices, func(i, j int) bool {
return indices[i][0].StartIdx < indices[j][0].StartIdx
})
toRet := make([]Match, 0, len(indices))
current := indices[0]
for _, idx := range indices[1:] {
// idx doesn't overlap with current (starts after current ends), so add current to result
// and update the current.
if idx[0].StartIdx >= current[0].EndIdx {
toRet = append(toRet, current)
current = idx
} else if idx[0].EndIdx > current[0].EndIdx {
// idx overlaps, but it is longer, so update current
current = idx
}
}
// Add last state
toRet = append(toRet, current)
return toRet
}
func copyThread(to *nfaState, from nfaState) {
to.threadGroups = append([]Group{}, from.threadGroups...)
}
@@ -164,6 +71,12 @@ func (regex Reg) Find(str string) (Group, error) {
return getZeroGroup(match), nil
}
// Match returns a boolean value, indicating whether the regex found a match in the given string.
func (regex Reg) Match(str string) bool {
_, err := regex.Find(str)
return err == nil
}
// FindAll returns a slice containing all the 0-groups of the regex in the given string.
// A 0-group represents the match without any submatches.
func (regex Reg) FindAll(str string) []Group {
@@ -199,7 +112,37 @@ func (regex Reg) FindSubmatch(str string) (Match, error) {
}
}
// FindAllString is the 'all' version of FindString.
// FindStringSubmatch is the 'string' version of [FindSubmatch]. It returns a slice of strings,
// where the string at index i contains the text matched by the i-th capturing group.
// The 0-th index represents the entire match.
// An empty string at index n could mean:
// ,
// 1. Group n did not find a match
// 2. Group n found a zero-length match
//
// A return value of nil indicates no match.
func (regex Reg) FindStringSubmatch(str string) []string {
matchStr := make([]string, regex.numGroups+1)
match, err := regex.FindSubmatch(str)
if err != nil {
return nil
}
nonEmptyMatchFound := false
for i := range match {
if match[i].IsValid() {
matchStr[i] = str[match[i].StartIdx:match[i].EndIdx]
nonEmptyMatchFound = true
} else {
matchStr[i] = ""
}
}
if nonEmptyMatchFound == false {
return nil
}
return matchStr
}
// FindAllString is the 'all' version of [FindString].
// It returns a slice of strings containing the text of all matches of
// the regex in the given string.
func (regex Reg) FindAllString(str string) []string {
@@ -244,9 +187,6 @@ func (regex Reg) FindAllSubmatch(str string) []Match {
indices = append(indices, matchIdx)
}
}
if len(indices) > 0 {
return pruneIndices(indices)
}
return indices
}
@@ -293,8 +233,6 @@ func addStateToList(str []rune, idx int, list []nfaState, state nfaState, thread
// Helper for FindAllMatches. Returns whether it found a match, the
// first Match it finds, and how far it got into the string ie. where
// the next search should start from.
//
// Might return duplicates or overlapping indices, so care must be taken to prune the resulting array.
func findAllSubmatchHelper(start *nfaState, str []rune, offset int, numGroups int) (bool, Match, int) {
// Base case - exit if offset exceeds string's length
if offset > len(str) {
@@ -303,21 +241,9 @@ func findAllSubmatchHelper(start *nfaState, str []rune, offset int, numGroups in
}
resetThreads(start)
// Hold a list of match indices for the current run. When we
// can no longer find a match, the match with the largest range is
// chosen as the match for the entire string.
// This allows us to pick the longest possible match (which is how greedy matching works).
// COMMENT ABOVE IS CURRENTLY NOT UP-TO-DATE
// tempIndices := newMatch(numGroups + 1)
// foundPath := false
//startIdx := offset
//endIdx := offset
currentStates := make([]nfaState, 0)
nextStates := make([]nfaState, 0)
// tempStates := make([]*nfaState, 0) // Used to store states that should be used in next loop iteration
i := offset // Index in string
//startingFrom := i // Store starting index
// If the first state is an assertion, makes sure the assertion
// is true before we do _anything_ else.
@@ -327,29 +253,11 @@ func findAllSubmatchHelper(start *nfaState, str []rune, offset int, numGroups in
return false, []Group{}, i
}
}
// Increment until we hit a character matching the start state (assuming not 0-state)
// if start.isEmpty == false {
// for i < len(str) && !start.contentContains(str, i) {
// i++
// }
// startIdx = i
// startingFrom = i
// i++ // Advance to next character (if we aren't at a 0-state, which doesn't match anything), so that we can check for transitions. If we advance at a 0-state, we will never get a chance to match the first character
// }
// start.threadGroups = newMatch(numGroups + 1)
// Check if the start state begins a group - if so, add the start index to our list
//if start.groupBegin {
// start.threadGroups[start.groupNum].StartIdx = i
// tempIndices[start.groupNum].startIdx = i
//}
start.threadGroups = newMatch(numGroups + 1)
start.threadGroups[0].StartIdx = i
currentStates = addStateToList(str, i, currentStates, *start, start.threadGroups, nil)
var match Match = nil
// var isEmptyAndNoAssertion bool
// Main loop
for idx := i; idx <= len(str); idx++ {
if len(currentStates) == 0 {
break
@@ -371,76 +279,6 @@ func findAllSubmatchHelper(start *nfaState, str []rune, offset int, numGroups in
nextStates = addStateToList(str, idx+1, nextStates, *currentState.next, currentState.threadGroups, nil)
}
}
// if currentState.groupBegin {
// currentState.threadGroups[currentState.groupNum].StartIdx = idx
// }
// if currentState.groupEnd {
// currentState.threadGroups[currentState.groupNum].EndIdx = idx
// }
// Alternation - enqueue left then right state, and continue
// if currentState.isAlternation {
// if currentState.isKleene { // Reverse order of adding things
// rightState := currentState.splitState
// copyThread(rightState, currentState)
// currentStates = slices.Insert(currentStates, currentStateIdx+1, *rightState)
// leftState := currentState.next
// copyThread(leftState, currentState)
// currentStates = slices.Insert(currentStates, currentStateIdx+2, *leftState)
// } else {
// leftState := currentState.next
// copyThread(leftState, currentState)
// currentStates = slices.Insert(currentStates, currentStateIdx+1, *leftState)
// rightState := currentState.splitState
// copyThread(rightState, currentState)
// currentStates = slices.Insert(currentStates, currentStateIdx+2, *rightState)
// }
// continue
// }
// Empty state - enqueue next state, do _not_ increment the SP
// if !currentState.isAlternation && currentState.isEmpty && currentState.assert == noneAssert { //&& currentState.groupBegin == false && currentState.groupEnd == false {
// isEmptyAndNoAssertion = true
// }
//
// if currentState.contentContains(str, idx) {
// foundMatch = true
// }
//
// if isEmptyAndNoAssertion || foundMatch {
// nextMatch := *(currentState.next)
// copyThread(&nextMatch, currentState)
// if currentState.groupBegin {
// // if !stateExists(currentStates, nextMatch) {
// currentStates = slices.Insert(currentStates, currentStateIdx+1, nextMatch)
// //}
// } else if currentState.groupEnd {
// if !stateExists(currentStates, nextMatch) {
// currentStates = slices.Insert(currentStates, currentStateIdx+1, nextMatch) // append(currentStates, nextMatch)
// }
// } else if currentState.assert != noneAssert {
// if !stateExists(currentStates, nextMatch) {
// currentStates = append(currentStates, nextMatch)
// }
// } else if currentState.isEmpty && !currentState.groupBegin && !currentState.groupEnd {
// if !stateExists(currentStates, nextMatch) {
// currentStates = append(currentStates, nextMatch)
// }
// } else {
// if !stateExists(nextStates, nextMatch) {
// nextStates = append(nextStates, nextMatch)
// }
// }
// }
//
// if currentState.isLast && len(nextStates) == 0 { // Last state reached
// currentState.threadGroups[0].EndIdx = idx
// if idx == currentState.threadGroups[0].StartIdx {
// idx += 1
// }
// return true, currentState.threadGroups, idx
// }
}
currentStates = append([]nfaState{}, nextStates...)
nextStates = nil
@@ -452,196 +290,4 @@ func findAllSubmatchHelper(start *nfaState, str []rune, offset int, numGroups in
return true, match, match[0].EndIdx
}
return false, []Group{}, i + 1
// zeroStates := make([]*nfaState, 0)
// // Keep taking zero-states, until there are no more left to take
// // Objective: If any of our current states have transitions to 0-states, replace them with the 0-state. Do this until there are no more transitions to 0-states, or there are no more unique 0-states to take.
// topStateItem := currentStates.peek()
// topState := topStateItem.(*priorQueueItem).state
// zeroStates, isZero := takeZeroState([]*nfaState{topState}, numGroups, i)
// tempStates = append(tempStates, zeroStates...)
// num_appended := 0
// for isZero == true {
// zeroStates, isZero = takeZeroState(tempStates, numGroups, i)
// tempStates, num_appended = uniqueAppend(tempStates, zeroStates...)
// if num_appended == 0 { // Break if we haven't appended any more unique values
// break
// }
// }
// if isZero == true {
// currentStates.Pop()
// }
//
// for _, state := range tempStates {
// heap.Push(currentStates, newPriorQueueItem(state))
// }
// tempStates = nil
//
// // Take any transitions corresponding to current character
// numStatesMatched := 0 // The number of states which had at least 1 match for this round
// assertionFailed := false // Whether or not an assertion failed for this round
// lastStateInList := false // Whether or not a last state was in our list of states
// var lastStatePtr *nfaState = nil // Pointer to the last-state, if it was found
// lastLookaroundInList := false // Whether or not a last state (that is a lookaround) was in our list of states
// for numStatesMatched == 0 && lastStateInList == false {
// if currentStates.Len() == 0 {
// break
// }
// stateItem := heap.Pop(currentStates)
// state := stateItem.(*priorQueueItem).state
// matches, numMatches := state.matchesFor(str, i)
// if numMatches > 0 {
// numStatesMatched++
// tempStates = append([]*nfaState(nil), matches...)
// foundPath = true
// for _, m := range matches {
// if m.threadGroups == nil {
// m.threadGroups = newMatch(numGroups + 1)
// }
// m.threadSP = state.threadSP + 1
// copy(m.threadGroups, state.threadGroups)
// }
// }
// if numMatches < 0 {
// assertionFailed = true
// }
// if state.isLast {
// if state.isLookaround() {
// lastLookaroundInList = true
// }
// lastStateInList = true
// lastStatePtr = state
// }
// }
//
// if assertionFailed && numStatesMatched == 0 { // Nothing has matched and an assertion has failed
// // If I'm being completely honest, I'm not sure why I have to check specifically for a _lookaround_
// // state. The explanation below is my attempt to explain this behavior.
// // If you replace 'lastLookaroundInList' with 'lastStateInList', one of the test cases fails.
// //
// // One of the states in our list was a last state and a lookaround. In this case, we
// // don't abort upon failure of the assertion, because we have found
// // another path to a final state.
// // Even if the last state _was_ an assertion, we can use the previously
// // saved indices to find a match.
// if lastLookaroundInList {
// break
// } else {
// if i == startingFrom {
// i++
// }
// return false, []Group{}, i
// }
// }
// // Check if we can find a state in our list that is:
// // a. A last-state
// // b. Empty
// // c. Doesn't assert anything
// for _, stateItem := range *currentStates {
// s := stateItem.state
// if s.isLast && s.isEmpty && s.assert == noneAssert {
// lastStatePtr = s
// lastStateInList = true
// }
// }
// if lastStateInList && numStatesMatched == 0 { // A last-state was in the list of states. add the matchIndex to our MatchIndex list
// for j := 1; j < numGroups+1; j++ {
// tempIndices[j] = lastStatePtr.threadGroups[j]
// }
// endIdx = i
// tempIndices[0] = Group{startIdx, endIdx}
// if tempIndices[0].StartIdx == tempIndices[0].EndIdx {
// return true, tempIndices, tempIndices[0].EndIdx + 1
// } else {
// return true, tempIndices, tempIndices[0].EndIdx
// }
// }
//
// // Check if we can find a zero-length match
// if foundPath == false {
// currentStatesList := funcMap(*currentStates, func(item *priorQueueItem) *nfaState {
// return item.state
// })
// if ok := zeroMatchPossible(str, i, numGroups, currentStatesList...); ok {
// if tempIndices[0].IsValid() == false {
// tempIndices[0] = Group{startIdx, startIdx}
// }
// }
// // If we haven't moved in the string, increment the counter by 1
// // to ensure we don't keep trying the same string over and over.
// // if i == startingFrom {
// startIdx++
// // i++
// // }
// if tempIndices.numValidGroups() > 0 && tempIndices[0].IsValid() {
// if tempIndices[0].StartIdx == tempIndices[0].EndIdx { // If we have a zero-length match, we have to shift the index at which we start. Otherwise we keep looking at the same paert of the string over and over.
// return true, tempIndices, tempIndices[0].EndIdx + 1
// } else {
// return true, tempIndices, tempIndices[0].EndIdx
// }
// }
// return false, []Group{}, startIdx
// }
// currentStates = &priorityQueue{}
// slices.Reverse(tempStates)
// for _, state := range tempStates {
// heap.Push(currentStates, newPriorQueueItem(state))
// }
// tempStates = nil
//
// i++
// }
//
// // End-of-string reached. Go to any 0-states, until there are no more 0-states to go to. Then check if any of our states are in the end position.
// // This is the exact same algorithm used inside the loop, so I should probably put it in a function.
//
// if currentStates.Len() > 0 {
// topStateItem := currentStates.peek()
// topState := topStateItem.(*priorQueueItem).state
// zeroStates, isZero := takeZeroState([]*nfaState{topState}, numGroups, i)
// tempStates = append(tempStates, zeroStates...)
// num_appended := 0 // Number of unique states addded to tempStates
// for isZero == true {
// zeroStates, isZero = takeZeroState(tempStates, numGroups, i)
// tempStates, num_appended = uniqueAppend(tempStates, zeroStates...)
// if num_appended == 0 { // Break if we haven't appended any more unique values
// break
// }
// }
// }
//
// for _, state := range tempStates {
// heap.Push(currentStates, newPriorQueueItem(state))
// }
//
// tempStates = nil
//
// for _, stateItem := range *currentStates {
// state := stateItem.state
// // Only add the match if the start index is in bounds. If the state has an assertion,
// // make sure the assertion checks out.
// if state.isLast && i <= len(str) {
// if state.assert == noneAssert || state.checkAssertion(str, i) {
// for j := 1; j < numGroups+1; j++ {
// tempIndices[j] = state.threadGroups[j]
// }
// endIdx = i
// tempIndices[0] = Group{startIdx, endIdx}
// }
// }
// }
//
// if tempIndices.numValidGroups() > 0 {
// if tempIndices[0].StartIdx == tempIndices[0].EndIdx { // If we have a zero-length match, we have to shift the index at which we start. Otherwise we keep looking at the same paert of the string over and over.
// return true, tempIndices, tempIndices[0].EndIdx + 1
// } else {
// return true, tempIndices, tempIndices[0].EndIdx
// }
// }
//
// if startIdx == startingFrom { // Increment starting index if we haven't moved in the string. Prevents us from matching the same part of the string over and over.
//
// startIdx++
// }
//
// return false, []Group{}, startIdx
}

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@@ -48,49 +48,6 @@ func isNormalChar(c rune) bool {
return !slices.Contains(specialChars, c)
}
// Ensure that the given elements are only appended to the given slice if they
// don't already exist. Returns the new slice, and the number of unique items appended.
func uniqueAppend[T comparable](slc []T, items ...T) ([]T, int) {
num_appended := 0
for _, item := range items {
if !slices.Contains(slc, item) {
slc = append(slc, item)
num_appended++
}
}
return slc, num_appended
}
func uniqueAppendFunc[T any](slc []T, fn func(T, T) bool, items ...T) ([]T, int) {
toRet := make([]T, len(slc))
num_appended := 0
copy(toRet, slc)
for _, item := range items {
itemExists := false
for _, val := range slc {
if fn(item, val) {
itemExists = true
}
}
if !itemExists {
toRet = append(toRet, item)
num_appended++
}
}
return toRet, num_appended
}
// Returns true only if all the given elements are equal
func allEqual[T comparable](items ...T) bool {
first := items[0]
for _, item := range items {
if item != first {
return false
}
}
return true
}
// Map function - convert a slice of T to a slice of V, based on a function
// that maps a T to a V
func funcMap[T, V any](slc []T, fn func(T) V) []V {

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@@ -183,7 +183,7 @@ func (s nfaState) checkAssertion(str []rune, idx int) bool {
strToMatch = string(runesToMatch)
}
regComp := Reg{startState, s.lookaroundNumCaptureGroups}
regComp := Reg{startState, s.lookaroundNumCaptureGroups, s.lookaroundRegex}
matchIndices := regComp.FindAll(strToMatch)
numMatchesFound := 0

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@@ -1,89 +0,0 @@
package regex
import "container/heap"
// Implement a priority queue using container/heap
const (
min_priority int = iota
zerostate_priority
alternation_priority
kleene_priority
char_priority
max_priority
)
func getPriority(state *nfaState) int {
if state.isKleene {
return zerostate_priority
} else if state.isAlternation {
return alternation_priority
} else {
if state.isEmpty {
return zerostate_priority
} else {
return char_priority
}
}
}
type priorQueueItem struct {
state *nfaState
priority int
index int
}
func newPriorQueueItem(state *nfaState) *priorQueueItem {
return &priorQueueItem{
state: state,
index: -1,
priority: getPriority(state),
}
}
type priorityQueue []*priorQueueItem
func (pq priorityQueue) Len() int {
return len(pq)
}
func (pq priorityQueue) Less(i, j int) bool {
if pq[i].priority == pq[j].priority {
return pq[i].index < pq[j].index
}
return pq[i].priority > pq[j].priority // We want max-heap, so we use greater-than
}
func (pq priorityQueue) Swap(i, j int) {
pq[i], pq[j] = pq[j], pq[i]
pq[i].index = i
pq[j].index = j
}
func (pq *priorityQueue) Push(x any) {
length := len(*pq)
item := x.(*priorQueueItem)
item.index = length
*pq = append(*pq, item)
}
func (pq *priorityQueue) Pop() any {
old := *pq
n := len(old)
item := old[n-1]
old[n-1] = nil
item.index = -1
*pq = old[0 : n-1]
return item
}
func (pq *priorityQueue) peek() any {
queue := *pq
n := len(queue)
return queue[n-1]
}
func (pq *priorityQueue) update(item *priorQueueItem, value *nfaState, priority int) {
item.state = value
item.priority = priority
heap.Fix(pq, item.index)
}

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@@ -109,7 +109,7 @@ func range2regex(start int, end int) (string, error) {
startSlc := intToSlc(rg.start)
endSlc := intToSlc(rg.end)
if len(startSlc) != len(endSlc) {
return "", fmt.Errorf("Error parsing numeric range")
return "", fmt.Errorf("error parsing numeric range")
}
for i := range startSlc {
if startSlc[i] == endSlc[i] {

View File

@@ -528,7 +528,7 @@ var groupTests = []struct {
}{
{"(a)(b)", nil, "ab", []Match{[]Group{{0, 2}, {0, 1}, {1, 2}}}},
{"((a))(b)", nil, "ab", []Match{[]Group{{0, 2}, {0, 1}, {0, 1}, {1, 2}}}},
{"(0)", nil, "ab", []Match{[]Group{}}},
{"(0)", nil, "ab", []Match{}},
{"(a)b", nil, "ab", []Match{[]Group{{0, 2}, {0, 1}}}},
{"a(b)", nil, "ab", []Match{[]Group{{0, 2}, {1, 2}}}},
{"(a|b)", nil, "ab", []Match{[]Group{{0, 1}, {0, 1}}, []Group{{1, 2}, {1, 2}}}},
@@ -538,9 +538,8 @@ var groupTests = []struct {
{"(a+)(aa)", nil, "aaaa", []Match{[]Group{{0, 4}, {0, 2}, {2, 4}}}},
{"(aaaa)|(aaaa)", nil, "aaaa", []Match{[]Group{{0, 4}, {0, 4}, {-1, -1}}}},
{"(aaa)|(aaaa)", nil, "aaaa", []Match{[]Group{{0, 4}, {-1, -1}, {0, 4}}}},
{"(aaa)|(aaaa)", nil, "aaaa", []Match{[]Group{{0, 4}, {-1, -1}, {0, 4}}}},
{"(aaaa)|(aaa)", nil, "aaaa", []Match{[]Group{{0, 4}, {0, 4}, {-1, -1}}}},
{"(a)|(aa)", nil, "aa", []Match{[]Group{{0, 2}, {-1, -1}, {0, 2}}}},
{"(a)|(aa)", nil, "aa", []Match{[]Group{{0, 1}, {0, 1}}, []Group{{1, 2}, {1, 2}}}},
{"(a?)a?", nil, "b", []Match{[]Group{{0, 0}, {0, 0}}, []Group{{1, 1}, {1, 1}}}},
{"(a?)a?", nil, "ab", []Match{[]Group{{0, 1}, {0, 1}}, []Group{{1, 1}, {1, 1}}, []Group{{2, 2}, {2, 2}}}},
{"(a?)a?", nil, "aa", []Match{[]Group{{0, 2}, {0, 1}}, []Group{{2, 2}, {2, 2}}}},
@@ -578,7 +577,7 @@ var groupTests = []struct {
{`(bc+d$|ef*g.|h?i(j|k))`, nil, `bcdd`, []Match{}},
{`(bc+d$|ef*g.|h?i(j|k))`, nil, `reffgz`, []Match{[]Group{{1, 6}, {1, 6}}}},
{`(((((((((a)))))))))`, nil, `a`, []Match{[]Group{{0, 1}, {0, 1}, {0, 1}, {0, 1}, {0, 1}, {0, 1}, {0, 1}, {0, 1}, {0, 1}, {0, 1}}}},
{`(((((((((a)))))))))\41`, nil, `a`, []Match{[]Group{{0, 2}, {0, 1}, {0, 1}, {0, 1}, {0, 1}, {0, 1}, {0, 1}, {0, 1}, {0, 1}, {0, 1}}}},
{`(((((((((a)))))))))\41`, nil, `a!`, []Match{[]Group{{0, 2}, {0, 1}, {0, 1}, {0, 1}, {0, 1}, {0, 1}, {0, 1}, {0, 1}, {0, 1}, {0, 1}}}},
{`(.*)c(.*)`, nil, `abcde`, []Match{[]Group{{0, 5}, {0, 2}, {3, 5}}}},
{`\((.*), (.*)\)`, nil, `(a, b)`, []Match{[]Group{{0, 6}, {1, 2}, {4, 5}}}},
@@ -633,7 +632,7 @@ var groupTests = []struct {
{`(bc+d$|ef*g.|h?i(j|k))`, []ReFlag{RE_CASE_INSENSITIVE}, `BCDD`, []Match{}},
{`(bc+d$|ef*g.|h?i(j|k))`, []ReFlag{RE_CASE_INSENSITIVE}, `reffgz`, []Match{[]Group{{1, 6}, {1, 6}}}},
{`(((((((((a)))))))))`, []ReFlag{RE_CASE_INSENSITIVE}, `A`, []Match{[]Group{{0, 1}, {0, 1}, {0, 1}, {0, 1}, {0, 1}, {0, 1}, {0, 1}, {0, 1}, {0, 1}, {0, 1}}}},
{`(((((((((a)))))))))\41`, []ReFlag{RE_CASE_INSENSITIVE}, `A`, []Match{[]Group{{0, 2}, {0, 1}, {0, 1}, {0, 1}, {0, 1}, {0, 1}, {0, 1}, {0, 1}, {0, 1}, {0, 1}}}},
{`(((((((((a)))))))))\41`, []ReFlag{RE_CASE_INSENSITIVE}, `A!`, []Match{[]Group{{0, 2}, {0, 1}, {0, 1}, {0, 1}, {0, 1}, {0, 1}, {0, 1}, {0, 1}, {0, 1}, {0, 1}}}},
{`(.*)c(.*)`, []ReFlag{RE_CASE_INSENSITIVE}, `ABCDE`, []Match{[]Group{{0, 5}, {0, 2}, {3, 5}}}},
{`\((.*), (.*)\)`, []ReFlag{RE_CASE_INSENSITIVE}, `(A, B)`, []Match{[]Group{{0, 6}, {1, 2}, {4, 5}}}},
{`(a)(b)c|ab`, []ReFlag{RE_CASE_INSENSITIVE}, `AB`, []Match{[]Group{{0, 2}}}},
@@ -743,7 +742,7 @@ func TestFindString(t *testing.T) {
foundString := regComp.FindString(test.str)
if len(test.result) == 0 {
if foundString != "" {
t.Errorf("Expected no match got %v\n", foundString)
t.Errorf("Wanted no match got %v\n", foundString)
}
} else {
expectedString := test.str[test.result[0].StartIdx:test.result[0].EndIdx]
@@ -791,11 +790,68 @@ func TestFindSubmatch(t *testing.T) {
}
}
match, err := regComp.FindSubmatch(test.str)
if err != nil {
if len(test.result) != 0 {
t.Errorf("Wanted %v got no match\n", test.result[0])
}
} else if len(test.result) == 0 {
t.Errorf("Wanted no match got %v\n", match)
}
for i := range match {
if match[i].IsValid() {
if test.result[0][i] != match[i] {
t.Errorf("Wanted %v Got %v\n", test.result[0], match)
}
} else {
if i < len(test.result) && test.result[0][i].IsValid() {
t.Errorf("Wanted %v Got %v\n", test.result[0], match)
}
}
}
})
}
}
func TestFindStringSubmatch(t *testing.T) {
for _, test := range groupTests {
t.Run(test.re+" "+test.str, func(t *testing.T) {
regComp, err := Compile(test.re, test.flags...)
if err != nil {
if test.result != nil {
panic(err)
}
}
matchStr := regComp.FindStringSubmatch(test.str)
if matchStr == nil {
if len(test.result) != 0 {
expectedStr := funcMap(test.result[0], func(g Group) string {
if g.IsValid() {
return test.str[g.StartIdx:g.EndIdx]
} else {
return ""
}
})
t.Errorf("Wanted %v got no match\n", expectedStr)
}
} else if len(test.result) == 0 {
t.Errorf("Wanted no match got %v\n", matchStr)
} else {
expectedStr := funcMap(test.result[0], func(g Group) string {
if g.IsValid() {
return test.str[g.StartIdx:g.EndIdx]
} else {
return ""
}
})
for i, groupStr := range matchStr {
if groupStr == "" {
if i < len(expectedStr) && expectedStr[i] != "" {
t.Errorf("Wanted %v Got %v\n", expectedStr, matchStr)
}
} else {
if expectedStr[i] != groupStr {
t.Errorf("Wanted %v Got %v\n", expectedStr, matchStr)
}
}
}
}
})
@@ -817,6 +873,10 @@ func TestFindAllSubmatch(t *testing.T) {
if test.result[i][j] != matchIndices[i][j] {
t.Errorf("Wanted %v Got %v\n", test.result, matchIndices)
}
} else {
if i < len(test.result) && j < len(test.result[i]) && test.result[i][j].IsValid() {
t.Errorf("Wanted %v Got %v\n", test.result, matchIndices)
}
}
}
}