Updated TODO

This commit is contained in:
2024-02-11 23:22:05 -05:00
parent d885b18f58
commit 1f99c0929f

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@@ -1,4 +1,4 @@
1. Implement the multiplayer aspect of the game - detect if M_CLIENT or M_SERVER is set, and perform appropriate actions (e.g. M_CLIENT could control left paddle, M_SERVER could control right paddle).
2. Fix decoding function - segfaults if code is invalid.
2. ---- SHOULD BE DONE ---- Fix decoding function - segfaults if code is invalid.
3. Try to make the ball go between screens.