Updated TODO file

master
Aadhavan Srinivasan 8 months ago
parent 912435bfa3
commit d885b18f58

@ -1,2 +1,4 @@
1. Implement the networking aspect of the game.
2. Try to make the ball go between screens.
1. Implement the multiplayer aspect of the game - detect if M_CLIENT or M_SERVER is set, and perform appropriate actions (e.g. M_CLIENT could control left paddle, M_SERVER could control right paddle).
2. Fix decoding function - segfaults if code is invalid.
3. Try to make the ball go between screens.

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