Added additional code to easysock library
This commit is contained in:
40
easysock.cpp
40
easysock.cpp
@@ -1,4 +1,10 @@
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#include "includes/easysock.hpp"
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#include <cstring>
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#include <cstdlib>
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#include <cstdio>
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#include <cerrno>
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#include <fcntl.h>
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#ifndef _WIN_32
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const int INVALID_SOCKET = -1;
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#endif
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@@ -12,7 +18,6 @@ int sock_init(void) {
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return 0;
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#endif
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}
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int sock_quit(void) {
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#ifdef _WIN32
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return WSACleanup();
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@@ -21,8 +26,11 @@ int sock_quit(void) {
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#endif
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}
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int create_socket(int network, char transport) {
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/* Function to create a socket - Accepts IP version(4 or 6), protocol
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type (PROTO_TCP or PROTO_UDP) and a flag to indicate whether the socket
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should be set in blocking mode or not. This flag is ONLY FOR TCP. It does
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nothing if the protocol is UDP.*/
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int create_socket(int network, char transport, bool is_blocking) {
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sock_init();
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int domain;
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int type;
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@@ -35,15 +43,25 @@ int create_socket(int network, char transport) {
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return -1;
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}
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if (transport == 'T') {
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if (transport == ES_TCP) {
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type = SOCK_STREAM;
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} else if (transport == 'U') {
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} else if (transport == ES_UDP) {
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type = SOCK_DGRAM;
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} else {
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return -1;
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}
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int newSock = socket(domain,type,0);
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/* Set REUSEADDR flag, allowing program to be run twice */
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int set_opt = 1;
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setsockopt(newSock, SOL_SOCKET, SO_REUSEADDR, (char *)&set_opt, sizeof(set_opt));
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if (is_blocking && transport == ES_TCP) {
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int flags = fcntl(newSock, F_GETFL);
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flags |= O_NONBLOCK;
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fcntl(newSock,F_SETFL,flags);
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}
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return newSock;
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}
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@@ -72,8 +90,8 @@ int create_addr(int network, char* address, int port,struct sockaddr* dest) {
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}
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int create_local (int network, char transport, char* address, int port,struct sockaddr* addr_struct) {
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int socket = create_socket(network,transport);
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int create_local (int network, char transport, char* address, int port,struct sockaddr* addr_struct, bool is_blocking) {
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int socket = create_socket(network,transport, is_blocking);
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if (socket < 0) {
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return (-1 * errno);
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}
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@@ -98,7 +116,7 @@ int create_local (int network, char transport, char* address, int port,struct so
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return socket;
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}
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int create_remote (int network,char transport,char* address,int port,struct sockaddr* remote_addr_struct) {
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int create_remote (int network,char transport,char* address,int port,struct sockaddr* remote_addr_struct, bool is_blocking) {
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struct addrinfo hints; /* Used to tell getaddrinfo what kind of address we want */
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struct addrinfo* results; /* Used by getaddrinfo to store the addresses */
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@@ -124,7 +142,7 @@ int create_remote (int network,char transport,char* address,int port,struct sock
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create_addr(network,address,port,remote_addr_struct);
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}
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int socket = create_socket(network,transport);
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int socket = create_socket(network,transport, is_blocking);
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if (socket < 0) {
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return (-1 * errno);
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}
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@@ -197,9 +215,9 @@ int inet_to_int(int af_type) {
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}
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int char_to_socktype(char transport) {
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if (transport == 'T') {
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if (transport == ES_TCP) {
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return SOCK_STREAM;
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} else if (transport == 'U') {
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} else if (transport == ES_UDP) {
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return SOCK_DGRAM;
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} else {
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return -250;
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@@ -12,24 +12,26 @@
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#include <arpa/inet.h>
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#endif
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#include <cstring>
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#include <cstdlib>
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#include <cstdio>
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#include <cerrno>
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#ifndef _WIN_32
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typedef int SOCKET;
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#endif
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/* Constants that can be used in place of characters, when specifying
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the transport layer protocol */
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const char ES_TCP 'T';
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const char ES_UDP 'U';
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/* This function takes:
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a layer 3 - network layer - integer, which must be '4' for IPv4
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and 6 for IPv6; and
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and 6 for IPv6;
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a layer 4 - transport layer - character, which must be 'T' for
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TCP or 'U' for UDP.
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TCP or 'U' for UDP; and
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a bool that indicates whether the socket should be blocking or non-blocking.
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It returns the created socket, or -1 if the socket creation failed.*/
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SOCKET create_socket(int network, char transport);
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SOCKET create_socket(int network, char transport, bool is_blocking = false);
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/* This function fills in the sockaddr struct 'dest' based on the given information.
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@@ -51,7 +53,7 @@ same as above.
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It prints the error returned by 'bind' if something went wrong, and returns ( -1 * errno ).*/
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SOCKET create_local (int network, char transport, char* address, int port,struct sockaddr* addr_struct);
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SOCKET create_local (int network, char transport, char* address, int port,struct sockaddr* addr_struct, bool is_blocking = false);
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/* This function utilizes the same functions as 'create_local' but _connects_ to the
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@@ -60,7 +62,7 @@ as above. This function needs an empty 'sockaddr *' structure passed to it, whic
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If something goes wrong, this function returns with ( -1 * errno ). */
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SOCKET create_remote (int network,char transport,char* address,int port,struct sockaddr* remote_addr_struct);
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SOCKET create_remote (int network,char transport,char* address,int port,struct sockaddr* remote_addr_struct, bool is_blocking = false);
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/* check_ip_ver - This function checks if the given string is an IPv4 address (returns 4),
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IPv6 address (returns 6) or neither (returns -1). */
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