Added additional code to easysock library

master
Aadhavan Srinivasan 8 months ago
parent ec51bcdb34
commit 350b51e28b

@ -1,4 +1,10 @@
#include "includes/easysock.hpp"
#include <cstring>
#include <cstdlib>
#include <cstdio>
#include <cerrno>
#include <fcntl.h>
#ifndef _WIN_32
const int INVALID_SOCKET = -1;
#endif
@ -12,7 +18,6 @@ int sock_init(void) {
return 0;
#endif
}
int sock_quit(void) {
#ifdef _WIN32
return WSACleanup();
@ -21,8 +26,11 @@ int sock_quit(void) {
#endif
}
int create_socket(int network, char transport) {
/* Function to create a socket - Accepts IP version(4 or 6), protocol
type (PROTO_TCP or PROTO_UDP) and a flag to indicate whether the socket
should be set in blocking mode or not. This flag is ONLY FOR TCP. It does
nothing if the protocol is UDP.*/
int create_socket(int network, char transport, bool is_blocking) {
sock_init();
int domain;
int type;
@ -35,15 +43,25 @@ int create_socket(int network, char transport) {
return -1;
}
if (transport == 'T') {
if (transport == ES_TCP) {
type = SOCK_STREAM;
} else if (transport == 'U') {
} else if (transport == ES_UDP) {
type = SOCK_DGRAM;
} else {
return -1;
}
int newSock = socket(domain,type,0);
/* Set REUSEADDR flag, allowing program to be run twice */
int set_opt = 1;
setsockopt(newSock, SOL_SOCKET, SO_REUSEADDR, (char *)&set_opt, sizeof(set_opt));
if (is_blocking && transport == ES_TCP) {
int flags = fcntl(newSock, F_GETFL);
flags |= O_NONBLOCK;
fcntl(newSock,F_SETFL,flags);
}
return newSock;
}
@ -72,8 +90,8 @@ int create_addr(int network, char* address, int port,struct sockaddr* dest) {
}
int create_local (int network, char transport, char* address, int port,struct sockaddr* addr_struct) {
int socket = create_socket(network,transport);
int create_local (int network, char transport, char* address, int port,struct sockaddr* addr_struct, bool is_blocking) {
int socket = create_socket(network,transport, is_blocking);
if (socket < 0) {
return (-1 * errno);
}
@ -98,7 +116,7 @@ int create_local (int network, char transport, char* address, int port,struct so
return socket;
}
int create_remote (int network,char transport,char* address,int port,struct sockaddr* remote_addr_struct) {
int create_remote (int network,char transport,char* address,int port,struct sockaddr* remote_addr_struct, bool is_blocking) {
struct addrinfo hints; /* Used to tell getaddrinfo what kind of address we want */
struct addrinfo* results; /* Used by getaddrinfo to store the addresses */
@ -124,7 +142,7 @@ int create_remote (int network,char transport,char* address,int port,struct sock
create_addr(network,address,port,remote_addr_struct);
}
int socket = create_socket(network,transport);
int socket = create_socket(network,transport, is_blocking);
if (socket < 0) {
return (-1 * errno);
}
@ -197,9 +215,9 @@ int inet_to_int(int af_type) {
}
int char_to_socktype(char transport) {
if (transport == 'T') {
if (transport == ES_TCP) {
return SOCK_STREAM;
} else if (transport == 'U') {
} else if (transport == ES_UDP) {
return SOCK_DGRAM;
} else {
return -250;

@ -12,24 +12,26 @@
#include <arpa/inet.h>
#endif
#include <cstring>
#include <cstdlib>
#include <cstdio>
#include <cerrno>
#ifndef _WIN_32
typedef int SOCKET;
#endif
/* Constants that can be used in place of characters, when specifying
the transport layer protocol */
const char ES_TCP 'T';
const char ES_UDP 'U';
/* This function takes:
a layer 3 - network layer - integer, which must be '4' for IPv4
and 6 for IPv6; and
and 6 for IPv6;
a layer 4 - transport layer - character, which must be 'T' for
TCP or 'U' for UDP.
TCP or 'U' for UDP; and
a bool that indicates whether the socket should be blocking or non-blocking.
It returns the created socket, or -1 if the socket creation failed.*/
SOCKET create_socket(int network, char transport);
SOCKET create_socket(int network, char transport, bool is_blocking = false);
/* This function fills in the sockaddr struct 'dest' based on the given information.
@ -51,7 +53,7 @@ same as above.
It prints the error returned by 'bind' if something went wrong, and returns ( -1 * errno ).*/
SOCKET create_local (int network, char transport, char* address, int port,struct sockaddr* addr_struct);
SOCKET create_local (int network, char transport, char* address, int port,struct sockaddr* addr_struct, bool is_blocking = false);
/* This function utilizes the same functions as 'create_local' but _connects_ to the
@ -60,7 +62,7 @@ as above. This function needs an empty 'sockaddr *' structure passed to it, whic
If something goes wrong, this function returns with ( -1 * errno ). */
SOCKET create_remote (int network,char transport,char* address,int port,struct sockaddr* remote_addr_struct);
SOCKET create_remote (int network,char transport,char* address,int port,struct sockaddr* remote_addr_struct, bool is_blocking = false);
/* check_ip_ver - This function checks if the given string is an IPv4 address (returns 4),
IPv6 address (returns 6) or neither (returns -1). */

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