Updated include path, and set the type if the game mode is M_SINGLE
This commit is contained in:
5
main.cpp
5
main.cpp
@@ -34,7 +34,7 @@
|
||||
#include "includes/check_input.hpp"
|
||||
#include "includes/display_text.hpp"
|
||||
#include "includes/easysock.h"
|
||||
#include "subprojects/raylib-serialization/includes/serialization.h"
|
||||
#include "netpong-serialization/includes/serialization.h"
|
||||
#include "includes/timer.h"
|
||||
|
||||
/* Global variables used to instantiate structs */
|
||||
@@ -215,6 +215,9 @@ int main(int argc, char** argv) {
|
||||
|
||||
/* Single player mode */
|
||||
if (selected_item == M_SINGLE) {
|
||||
type.mode = M_SINGLE;
|
||||
type.netsock = NULL;
|
||||
|
||||
GuiSetStyle(DEFAULT, TEXT_WRAP_MODE, TEXT_WRAP_WORD); // Enable text wrapping so that the long text, displayed below, will be wrapped
|
||||
BeginDrawing();
|
||||
ClearBackground(BLACK);
|
||||
|
Reference in New Issue
Block a user