Updated TODO

master
Aadhavan Srinivasan 10 months ago
parent f25e7fae38
commit 8c4a515046

@ -1,6 +1,8 @@
1. Try to make the ball go between screens.
2. Reduce ball speed.
3. Add code to zip the dist/ folder inside the release_build script.
4. Create and publish statically-linked Linux binary, and create a build script for packaging it.
5. Figure out how to build statically-linked Mac binary, and create a build script for packaging it.
6. Figure out how to input game mode and (if applicable) IP address and port through the GUI, instead of the command-line.
4. Sign Windows executable, to remove 'Unknown Publisher' warnings.
5. Remove debugging print statements.
6. Create and publish statically-linked Linux binary, and create a build script for packaging it.
7. Figure out how to build statically-linked Mac binary, and create a build script for packaging it.
8. Figure out how to input game mode and (if applicable) IP address and port through the GUI, instead of the command-line.

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