Created a script to build statically-linked binaries on Linux
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#!/bin/bash
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# This script creates and packages a statically-linked build of the game, for Linux.
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# It must be placed in the root of the source code.
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set -o errexit # Stop executing when a command fails
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BASE_DIR=$(dirname 0)
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REL_DIR="$BASE_DIR/release/static/pong"
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mkdir -p "$REL_DIR"
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# Set the default build target to static
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meson configure -Ddefault_library=static "$BASE_DIR/build/"
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# Build the application
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meson compile -C "$BASE_DIR/build/"
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# Package the application:
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# 1. Copy the executable to REL_DIR
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# 2. Create a tarball
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cp "$BASE_DIR/build/pong" "$REL_DIR"
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tar -czf "$BASE_DIR/release/pong.tar.gz" "$REL_DIR"
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# Reset default build target to shared
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meson configure -Ddefault_library=shared "$BASE_DIR/build/"
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