Chenged FPS to 60 for release build
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2
main.cpp
2
main.cpp
@@ -211,7 +211,7 @@ int main(int argc, char** argv) {
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SetTraceLogLevel(LOG_NONE);
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raylib::Window window = raylib::Window(WIDTH, HEIGHT, "Pong");
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window.ClearBackground(BLACK);
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SetTargetFPS(10);
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SetTargetFPS(60);
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SetExitKey(KEY_Q);
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std::string points_str = std::string("0\t\t0");
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bool game_started = false;
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