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4 changed files with 26 additions and 6 deletions

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.gitmodules vendored Normal file
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[submodule "subprojects/raylib"]
path = subprojects/raylib
url = https://github.com/raysan5/raylib.git

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@@ -10,9 +10,10 @@ The game has only one runtime dependency: The [raylib](https://www.raylib.com/)
This application uses [Meson](https://mesonbuild.com/) as a build system. To build the application:
1. Install __meson__ from the link above.
2. Install __raylib__ from the link above.
2. Install __raylib__ from the link above (THIS IS OPTIONAL, SEE STEP 5)
3. Set up the build directory with the `meson setup build` command.
4. Compile the application with `meson compile -C build`.
4. Compile the application, with the existing raylib installation, using `meson compile -C build`.
5. If you don't have raylib installed, you can create a statically linked version of the library on Linux, using `meson compile -C build -Ddefault_library=static`.
## Running

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project('Pong', ['cpp', 'c'])
add_global_arguments('-g', '-Wall', '-pedantic', '-Wno-unused-function', '-Werror', language : ['cpp', 'c'])
add_global_arguments('-g', '-Wall', '-pedantic', '-Wno-unused-function', language : ['cpp', 'c'])
compiler = meson.get_compiler('cpp')
cmake = import('cmake')
raylib = dependency('raylib', required: false)
if not raylib.found()
raylib = compiler.find_library('raylib', has_headers: ['raylib.h', 'raymath.h'], required: true)
if get_option('default_library') == 'shared'
raylib = dependency('raylib', required: false) # Try to find dependency with pkg-config
if not raylib.found()
raylib = compiler.find_library('raylib', has_headers: ['raylib.h', 'raymath.h'], required: true) # Try to manually search for the dependency
endif
# if not raylib.found()
# opt_var = cmake.subproject_options()
# opt_var.add_cmake_defines({'BUILD_SHARED_LIBS' : true})
# opt_var.add_cmake_defines({'CMAKE_SKIP_RPATH' : true})
# raylib_proj = cmake.subproject('raylib', options: opt_var)
# raylib = raylib_proj.dependency('raylib')
# endif
endif
if get_option('default_library') == 'static'
raylib_proj = cmake.subproject('raylib')
raylib = raylib_proj.dependency('raylib')
endif
#For Windows only
ws2_dep = compiler.find_library('ws2_32', required: false)
executable('pong',

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subprojects/raylib Submodule

Submodule subprojects/raylib added at c7b362d19d