Logo
Explore Help
Sign In
Rockingcool/netpong
1
0
Fork 0
You've already forked netpong
Code Issues Pull Requests Packages Projects Releases 2 Wiki Activity
45 Commits 1 Branch 2 Tags
48739f6026aaf1fcbba4f16a6d06792e8f872c8c
Go to file
Clone
Open with VS Code Open with VSCodium Open with Intellij IDEA
Download ZIP Download TAR.GZ Download BUNDLE
Aadhavan Srinivasan 48739f6026 Created enum to denote if game is in client or server mode, and added error checking, to check if IP address is valid
2024-02-07 21:48:43 -05:00
includes
Added better error checking for IP version
2024-02-07 21:47:50 -05:00
.gitignore
Updated .gitignore
2024-01-28 23:33:17 -05:00
easysock.cpp
Modified 'check_ip_ver' function to use const char pointer
2024-02-06 09:42:51 -05:00
main.cpp
Created enum to denote if game is in client or server mode, and added error checking, to check if IP address is valid
2024-02-07 21:48:43 -05:00
Makefile
Updated Makefile
2024-01-28 23:33:25 -05:00
meson.build
Added build flag for debugging
2024-02-07 21:48:02 -05:00
todo.txt
Updated TODO
2024-01-24 12:02:00 -05:00
Description
A network-based Pong game, written in C++.
2.2 MiB
Releases 2
Netpong v0.2 Latest
2024-03-19 09:59:28 -05:00
Languages
C 55.4%
C++ 43.7%
Meson 0.5%
Shell 0.4%
Powered by Gitea Version: 1.24.3 Page: 1580ms Template: 134ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API