A network-based Pong game, written in C++.
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Aadhavan Srinivasan 4b3d5387a1 Changed code to support Windows libraries and functions as well 10 months ago
includes Changed code to support Windows libraries and functions as well 10 months ago
.gitignore Updated .gitignore 11 months ago
ball.cpp Fixed misaligned bracket 10 months ago
client.cpp Changed the recvAll return type from std::string to char pointer, and created a non-blocking version of the function 10 months ago
connect_code.cpp Moved the private functions out of the anonymous namespace, because I need to use them in other places 10 months ago
easysock.cpp Changed code to support Windows libraries and functions as well 10 months ago
libraylib.a Added relevant files for cross-compilation to windows 10 months ago
libraylibdll.a Added relevant files for cross-compilation to windows 10 months ago
main.cpp Changed code to support Windows libraries and functions as well 10 months ago
meson.build Added relevant files for cross-compilation to windows 10 months ago
numeric_base.cpp Renamed base-helpers to numeric_base, and separated numeric_base into header and implementation files 10 months ago
paddle.cpp Created method to set position of paddle 10 months ago
raylib.dll Added relevant files for cross-compilation to windows 10 months ago
serialization.c Changed code to support Windows libraries and functions as well 10 months ago
server.cpp Changed code to support Windows libraries and functions as well 10 months ago
sock.cpp Changed 'recvAll' return type from std::string to char pointer, and created a non-blocking version of the function 10 months ago
todo.txt Updated TODO; removed finished items 10 months ago
x86_64-w64-mingw32.txt Added relevant files for cross-compilation to windows 10 months ago