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28 lines
702 B
C++
28 lines
702 B
C++
#include "sock.hpp"
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/*
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Client class - Defines a TCP/UDP client.
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- The constructor takes in a **remote** address and port, and connects the client to that address/port.
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*/
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class Client : public Sock {
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private:
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void create_socket() {
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Sock::create_socket();
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this->sock_fd = create_remote(this->ip_ver, this->protocol, this->address.data(), this->port, dest);
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if (sock_fd < 0) {
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if (sock_fd * -1 == ECONNREFUSED) {
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throw EXCEPT_CONNREFUSED;
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}
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}
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}
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public:
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Client() {}
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Client(int ip_ver, char protocol, const char* address, int port) : Sock(ip_ver, protocol, address, port) {}
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/* TODO - Add comments to better explain the inheritance and polymorphism going on */
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};
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