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Rockingcool/netpong
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Code Issues Pull Requests Packages Projects Releases 2 Wiki Activity
29 Commits 1 Branch 2 Tags
cb958d2749582c7ae19027d295e2555cb9ace7cf
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Aadhavan Srinivasan cb958d2749 Added code to parse command-line flags, to determine whether the game was started in client or server mode, and call relevant functions to encode or decode address / key
2024-02-04 20:33:45 -05:00
includes
Added new exception const
2024-02-04 20:32:24 -05:00
.gitignore
Updated .gitignore
2024-01-28 23:33:17 -05:00
easysock.cpp
Changed include path
2024-01-31 20:58:47 -05:00
main.cpp
Added code to parse command-line flags, to determine whether the game was started in client or server mode, and call relevant functions to encode or decode address / key
2024-02-04 20:33:45 -05:00
Makefile
Updated Makefile
2024-01-28 23:33:25 -05:00
meson.build
Switched over to using Meson as build system, instead of Make
2024-01-29 22:49:59 -05:00
todo.txt
Updated TODO
2024-01-24 12:02:00 -05:00
Description
A network-based Pong game, written in C++.
2.2 MiB
Releases 2
Netpong v0.2 Latest
2024-03-19 09:59:28 -05:00
Languages
C 55.4%
C++ 43.7%
Meson 0.5%
Shell 0.4%
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