A network-based Pong game, written in C++.
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Aadhavan Srinivasan ff8dc1f1f7 Removed files related to cross-compilation.
I had a ton of issues related to cross-compilation (libraries not found, clashing function
names with raylib, improper linking), and I realized that it's too much work to cross-compile,
_and_ I'm using a build system. Instead, I'm probably just going to use my Windows VM to compile for Windows.
I still haven't decided what to do for Mac, though.
8 months ago
includes Changed code to support Windows libraries and functions as well 8 months ago
.gitignore
ball.cpp Fixed misaligned bracket 8 months ago
client.cpp Changed the recvAll return type from std::string to char pointer, and created a non-blocking version of the function 8 months ago
connect_code.cpp
easysock.cpp Changed code to support Windows libraries and functions as well 8 months ago
main.cpp Changed code to support Windows libraries and functions as well 8 months ago
meson.build Removed files related to cross-compilation. 8 months ago
numeric_base.cpp
paddle.cpp Created method to set position of paddle 8 months ago
serialization.c Changed code to support Windows libraries and functions as well 8 months ago
server.cpp Changed code to support Windows libraries and functions as well 8 months ago
sock.cpp Changed 'recvAll' return type from std::string to char pointer, and created a non-blocking version of the function 8 months ago
todo.txt Updated TODO; removed finished items 8 months ago