ff8dc1f1f7d3a0bf7ac61e8516c8909b06db7633
I had a ton of issues related to cross-compilation (libraries not found, clashing function names with raylib, improper linking), and I realized that it's too much work to cross-compile, _and_ I'm using a build system. Instead, I'm probably just going to use my Windows VM to compile for Windows. I still haven't decided what to do for Mac, though.
Description
A network-based Pong game, written in C++.
Netpong v0.2
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