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@ -34,10 +34,10 @@ func takeZeroState(states []*State) (rtv []*State, isZero bool) {
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}
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// zeroMatchPossible returns true if a zero-length match is possible
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// from any of the given states.
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// from any of the given states, given the string and our position in it.
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// It uses the same algorithm to find zero-states as the one inside the loop,
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// so I should probably put it in a function.
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func zeroMatchPossible(states ...*State) bool {
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func zeroMatchPossible(str []rune, idx int, states ...*State) bool {
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zerostates, iszero := takeZeroState(states)
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tempstates := make([]*State, 0, len(zerostates)+len(states))
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tempstates = append(tempstates, states...)
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@ -51,7 +51,7 @@ func zeroMatchPossible(states ...*State) bool {
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}
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}
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for _, state := range tempstates {
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if state.isEmpty && state.assert == NONE && state.isLast {
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if state.isEmpty && (state.assert == NONE || state.checkAssertion(str, idx)) && state.isLast {
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return true
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}
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}
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@ -117,8 +117,8 @@ func findAllMatchesHelper(start *State, str []rune, offset int) (bool, MatchInde
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if offset == len(str) {
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// Get all zero-state matches. If we can get to a zero-state without matching anything, we
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// can add a zero-length match. This is all true only if the start state itself matches nothing.
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if start.isEmpty && start.assert == NONE {
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if zeroMatchPossible(start) {
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if start.isEmpty {
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if zeroMatchPossible(str, offset, start) {
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return true, MatchIndex{offset, offset}, offset + 1
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}
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}
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@ -196,7 +196,7 @@ func findAllMatchesHelper(start *State, str []rune, offset int) (bool, MatchInde
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}
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// Check if we can find a zero-length match
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if foundPath == false {
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if zeroMatchPossible(currentStates...) {
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if zeroMatchPossible(str, i, currentStates...) {
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tempIndices, _ = unique_append(tempIndices, MatchIndex{startIdx, startIdx})
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}
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// If we haven't moved in the string, increment the counter by 1
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