Integrated upstream changes, since I forgot to pull before making local changes.

master
Aadhavan Srinivasan 7 months ago
commit 4001135451

@ -9,7 +9,7 @@ extern "C" {
#include <winsock.h>
#include <ws2tcpip.h>
#endif
#ifdef __unix__
#if defined(__unix) || defined(__unix) || (defined(__APPLE__) && defined(__MACH__))
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>

@ -2,7 +2,7 @@
#define _SOCK_CLASS
#include <string>
#ifdef __unix__
#if defined(__unix__) || defined(__unix) ||(defined(__APPLE__) && defined(__MACH__))
#include <sys/socket.h>
#endif
#ifdef _WIN32

@ -1,5 +1,6 @@
project('Pong', ['cpp', 'c'], version: '0.1')
add_global_arguments('-g', '-Wall', '-pedantic', '-Wno-unused-function', '-Wno-narrowing', language : ['cpp', 'c'])
add_global_arguments('-std=c++11', language: ['cpp'])
compiler = meson.get_compiler('cpp')
cmake = import('cmake')
@ -32,7 +33,7 @@ if build_machine.system() == 'windows'
endif
executable('pong',
executable('pong',
'main.cpp', 'sock.cpp','paddle.cpp', 'ball.cpp', 'numeric_base.cpp', 'connect_code.cpp', 'server.cpp', 'client.cpp', 'check_input.cpp', 'raygui_helpers.cpp',
'serialization.c', 'timer.c', 'easysock.c',
dependencies: [raylib, ws2_dep, winmm]

@ -2,7 +2,7 @@
#include <stdlib.h>
#include <stdbool.h>
#include <string.h>
#ifdef __unix__
#if defined(__unix__) || defined(__unix) || (defined(__APPLE__) && defined(__MACH__))
#include <arpa/inet.h>
#endif
#ifdef _WIN32

@ -1,4 +1,4 @@
#ifdef __unix__
#if defined(__unix__) || defined(__unix) || (defined(__APPLE__) && defined(__MACH__))
#include <sys/socket.h>
#endif
#ifdef _WIN32

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