a0a658ca8a
Added dynamic libraries for macos
2025-07-18 14:19:19 -04:00
5fe24bffd9
Updated file paths
2024-04-11 13:26:26 -04:00
c94138ad8b
Included new file in compilation process
2024-03-17 23:32:56 -04:00
d2dd95b7cc
Replaced global_args with project_args to prevent build error on MinGW
2024-03-13 15:09:48 -05:00
418579a627
Added C++ standard as a compiler flag, which is apparently needed by compilers on macOS
2024-03-10 01:09:31 -06:00
83a0d5beb4
Updated files to reflect change in easysock (from CPP to C)
2024-03-09 11:04:17 -05:00
9e0990156e
Removed unnecessary print message, and added timer.c to source files
2024-03-08 23:33:54 -05:00
0e9088beb6
Added comments, and added a way to use the bundled raylib, even if we are building a dynamically linked version
2024-03-08 14:44:17 -05:00
613b81c542
Added compiler flag to ignore warnings related to narrowing conversions
...
I know it's bad practice, but I didn't see any other alternative, as this seemed to be an
issue with raygui.
2024-03-07 18:07:18 -05:00
45aa6ba4bc
Added version number, added an additional compiler argument for Windows (doesn't work yet)
2024-03-06 15:58:47 -06:00
a2fed8e4b0
Updated meson.build to include additional DLLs needed on Windows
2024-03-06 12:47:58 -06:00
a5202ad85a
Add support for building a statically linked version of the game, by specifying a command-line flag
2024-03-05 22:26:40 -05:00
591c3b16a2
Fixed stupid error (using 'meson' instead of 'compiler')
2024-03-05 16:39:10 -05:00
2ea5bb4fe2
Find raylib even if pkg-config is not found
2024-03-05 16:36:43 -05:00
24c1dd6391
Removed unnecessary variable, and added a (optional) dependency for the ws2_32 library, which is required on Windows
2024-03-01 11:31:18 -05:00
ff8dc1f1f7
Removed files related to cross-compilation.
...
I had a ton of issues related to cross-compilation (libraries not found, clashing function
names with raylib, improper linking), and I realized that it's too much work to cross-compile,
_and_ I'm using a build system. Instead, I'm probably just going to use my Windows VM to compile for Windows.
I still haven't decided what to do for Mac, though.
2024-02-29 16:40:49 -05:00
b90d37c73f
Added relevant files for cross-compilation to windows
2024-02-29 16:37:26 -05:00
93d3f2e13f
Added serialization C file as a dependency
2024-02-26 21:40:55 -05:00
e9c0fe563c
Added additional dependencies
2024-02-19 21:33:33 -05:00
f8b1994bde
Added additional flags for GCC
2024-02-15 09:45:31 -05:00
6593384d2d
Added Paddle.cpp and Ball.cpp as dependencies
2024-02-15 07:47:55 -05:00
4eaca05b68
Added 'sock.cpp' and removed include directory
2024-02-14 18:28:55 -05:00
fd1eaac5e2
Added build flag for debugging
2024-02-07 21:48:02 -05:00
8a57f80b8c
Switched over to using Meson as build system, instead of Make
2024-01-29 22:49:59 -05:00