A network-based Pong game, written in C++.
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Aadhavan Srinivasan 6e78329eb5 Updated code to use variable paddle speed and keep a constant speed (magnitude of velocity); added function to determine the x and y components of ball velocity after collision with paddle 11 months ago
.gitignore First commit 11 months ago
Makefile Updated Makefile to include new file 11 months ago
ball.hpp First commit 11 months ago
main.cpp Updated code to use variable paddle speed and keep a constant speed (magnitude of velocity); added function to determine the x and y components of ball velocity after collision with paddle 11 months ago
math-helpers.hpp Added math helper function 11 months ago
paddle.hpp First commit 11 months ago
todo.txt Added TODO file 11 months ago