A network-based Pong game, written in C++.
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Aadhavan Srinivasan 6e78329eb5 Updated code to use variable paddle speed and keep a constant speed (magnitude of velocity); added function to determine the x and y components of ball velocity after collision with paddle 1 year ago
.gitignore First commit 1 year ago
Makefile Updated Makefile to include new file 1 year ago
ball.hpp First commit 1 year ago
main.cpp Updated code to use variable paddle speed and keep a constant speed (magnitude of velocity); added function to determine the x and y components of ball velocity after collision with paddle 1 year ago
math-helpers.hpp Added math helper function 1 year ago
paddle.hpp First commit 1 year ago
todo.txt Added TODO file 1 year ago