A network-based Pong game, written in C++.
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Aadhavan Srinivasan 9954a18171 Made the sendAll and recvAll functions in sock.cpp use variables set by the children, rather than having the functions pass parameters 1 year ago
includes Added additional code to easysock library 1 year ago
.gitignore Updated .gitignore 1 year ago
Makefile Updated Makefile 1 year ago
ball.cpp Split 'Ball' class into header and implementation files 1 year ago
client.cpp Made the sendAll and recvAll functions in sock.cpp use variables set by the children, rather than having the functions pass parameters 1 year ago
connect_code.cpp Split connect_code file into header and implementation 1 year ago
easysock.cpp Added additional code to easysock library 1 year ago
main.cpp Renamed 'math-helpers.hpp' to 'sign.hpp' and updated main.cpp to reflect the change 1 year ago
meson.build Added additional dependencies 1 year ago
numeric_base.cpp Renamed base-helpers to numeric_base, and separated numeric_base into header and implementation files 1 year ago
paddle.cpp Split 'paddle' class into header and implementation files 1 year ago
server.cpp Made the sendAll and recvAll functions in sock.cpp use variables set by the children, rather than having the functions pass parameters 1 year ago
sock.cpp Made the sendAll and recvAll functions in sock.cpp use variables set by the children, rather than having the functions pass parameters 1 year ago
todo.txt Added to TODO file 1 year ago