A network-based Pong game, written in C++.
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Aadhavan Srinivasan ba667d020d Game is mostly finished, added a ton of code for reading and applying peer position.
The most important addition is that the program now parses data in the
Serial_Data struct, and updates the positions accordingly. I also removed
the old implementation with strings, and fixed a bunch of bugs along the way.
8 months ago
includes
.gitignore
Makefile
ball.cpp
client.cpp
connect_code.cpp
easysock.cpp
main.cpp Game is mostly finished, added a ton of code for reading and applying peer position. 8 months ago
meson.build
numeric_base.cpp
paddle.cpp
serialization.c
server.cpp
sock.cpp
todo.txt