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7 Commits 1 Branch 2 Tags
3db25f1caa6d58ab54fb500b5c74ca1eca8ffe8c
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Aadhavan Srinivasan 3db25f1caa Removed the call to updatePosition() from draw(), and added initial position and velocity vectros
2024-01-24 11:59:36 -05:00
.gitignore
First commit
2024-01-17 23:25:43 -05:00
ball.hpp
Removed the call to updatePosition() from draw(), and added initial position and velocity vectros
2024-01-24 11:59:36 -05:00
main.cpp
Updated code to use variable paddle speed and keep a constant speed (magnitude of velocity); added function to determine the x and y components of ball velocity after collision with paddle
2024-01-18 19:30:11 -05:00
Makefile
Updated Makefile to include new file
2024-01-18 19:28:40 -05:00
math-helpers.hpp
Added math helper function
2024-01-18 19:28:29 -05:00
paddle.hpp
Removed the call to updatePosition() from draw(), and added initial position and velocity vectros
2024-01-24 11:59:36 -05:00
todo.txt
Added TODO file
2024-01-17 23:41:09 -05:00
Description
A network-based Pong game, written in C++.
2.2 MiB
Releases 2
Netpong v0.2 Latest
2024-03-19 09:59:28 -05:00
Languages
C 55.4%
C++ 43.7%
Meson 0.5%
Shell 0.4%
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