A network-based Pong game, written in C++.
 
 
 
 
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Aadhavan Srinivasan d6d6456289 Updated TODO
.gitignore First commit
Makefile Added debug flag to GCC
ball.hpp Removed the call to updatePosition() from draw(), and added initial position and velocity vectros
main.cpp Updated code to use variable paddle speed and keep a constant speed (magnitude of velocity); added function to determine the x and y components of ball velocity after collision with paddle
math-helpers.hpp Added math helper function
paddle.hpp Removed the call to updatePosition() from draw(), and added initial position and velocity vectros
todo.txt Updated TODO