f3dcbc3b3e
Removed check_server_client() function.
...
It has been replaced by check_server() and check_client().
2024-03-18 13:25:51 -04:00
463dfbd3e5
IPv6 support for RecvAllNB()
2024-03-18 13:22:26 -04:00
d3716536f9
Minor changes
2024-03-18 13:22:12 -04:00
8805402241
Return after catching exception
2024-03-18 13:22:01 -04:00
3d0aeac943
Ensure that REUSEADDR flag is only applied for TCP
2024-03-18 13:21:42 -04:00
c490eaa301
Updated TODO
2024-03-17 23:35:05 -04:00
0e7ebb4d78
Finished integrating check_server() and check_client(), check_server_client() has been commented out.
2024-03-17 23:34:24 -04:00
c94138ad8b
Included new file in compilation process
2024-03-17 23:32:56 -04:00
cfbc726dca
Renamed functions to make their purpose more explicit
2024-03-17 23:32:37 -04:00
ec2f3320e3
Replaced display_text_centered() with the environment-agnostic display_text() function; Changed function to include parameter to indicate environment type
2024-03-17 23:31:56 -04:00
43ba4aba0c
Created a file that contains functions for agnostic text output
2024-03-17 18:09:07 -04:00
c2bedb0601
Wrote the check_num_args() function; still need to integrate it into the program. Also wrote a help text that is printed with -h flag.
2024-03-17 00:30:25 -04:00
77a147e08f
Updated TODO
2024-03-17 00:27:35 -04:00
26999a1145
Started working on function to check the number of command-line arguments
2024-03-16 10:49:21 -05:00
f41c3d22e2
Updated TODO
2024-03-16 10:24:59 -05:00
9f1f313091
Cast sockaddr to sockaddr_storage
2024-03-13 15:14:38 -05:00
8401f74922
Define WIN32_LEAN_AND_MEAN to avoid including windows.h, when including winsock2.h
2024-03-13 15:10:16 -05:00
d2dd95b7cc
Replaced global_args with project_args to prevent build error on MinGW
2024-03-13 15:09:48 -05:00
5cf11ac014
Added stdint header file
2024-03-13 14:36:24 -05:00
0dbf8936fd
Added a #define for math constants on MinGW
2024-03-13 14:36:10 -05:00
3ab97b3853
Compile the application if it isn't already compiled
2024-03-13 13:00:28 -05:00
aea8f3dfd2
Updated TODO
2024-03-12 10:05:39 -05:00
94e08f3863
Used blocking recv here, to ensure that we wait for the server to respond
2024-03-12 10:02:53 -05:00
a847da5339
Added support for printing out the peer's IPv6 address; replaced struct sockaddr with struct sockaddr_storage
2024-03-12 10:02:23 -05:00
550643281e
Replace all instances of sockaddr with sockaddr_storage
2024-03-12 09:44:41 -05:00
ef869710e5
Replaced recvAll call with recvAllNB
2024-03-12 09:44:15 -05:00
00d20ebc88
Used the non-blocking recv function, to ensure that the game doesn't hang if the server doesn't respond.
2024-03-12 09:43:48 -05:00
839efc3c44
Replaced all instances of struct sockaddr with struct sockaddr_storage, since it can fit v6 addresses as well. Cast values accordingly.
2024-03-12 09:43:16 -05:00
0a1934fdf9
Updated TODO
2024-03-12 09:42:32 -05:00
24b2a83044
Used a sockaddr_storage struct instead of a sockaddr struct, since the latter is not big enough for IPv6
2024-03-12 00:25:41 -05:00
7d4fd929c7
Updated TODO
2024-03-12 00:25:11 -05:00
54f7dbe7ee
Modified recvAllNB() to return an empty string (instead of NULL) if there is nothing to read
2024-03-12 00:13:56 -05:00
06f44d385d
Allow user to quit in menu screen; better error handling.
...
I set up a try-catch to catch the exception thrown by the Server/Client when
it can't create a socket. I also used display_and_exit() to
automatically close the window after the text has been displayed.
2024-03-11 13:45:05 -05:00
6f292699f8
Updated header file to reflect new function
2024-03-11 13:19:07 -05:00
6a40a596c1
Added new function to display text then exit
2024-03-11 13:18:48 -05:00
fc59a7221b
Removed unnecessary #include
2024-03-11 13:18:31 -05:00
7f0898c81e
Updated TODO
2024-03-11 13:17:18 -05:00
4001135451
Integrated upstream changes, since I forgot to pull before making local changes.
2024-03-11 01:32:56 -05:00
66d7585297
Removed IP version checking code (since this is handled in the Sock constructor), and allowed server (but not client, yet) to quit game before round start
2024-03-11 01:29:56 -05:00
727aeafdb9
Updated Server and Client constructor calls
2024-03-11 01:28:35 -05:00
3bdfdb114c
Updated TODO
2024-03-11 01:28:04 -05:00
f840ff9c00
Updated comment explaining function
2024-03-10 21:57:58 -05:00
986e386098
Updated Server and Client constructor calls, so that they don't pass in the IP version
2024-03-10 21:56:03 -05:00
53282727ec
Removed testing code
2024-03-10 21:55:09 -05:00
d43dc41f25
Updated TODO
2024-03-10 21:54:47 -05:00
0058e7e411
Removed ip_ver parameter
...
I removed this because I realized I could just check the IP version inside
the constructor. The Sock constructor now checks the address passed to it.
Like before, if the address is neither v4 nor v6, an exception is thrown.
Since the Server and Client constructors call the Sock constructor, no change
was required in these files, except passing the right number of parameters.
2024-03-10 21:53:06 -05:00
764f343f5d
Updated TODO
2024-03-10 19:27:46 -05:00
cdd1db6808
Implemented IPv6 address decoding algorithm
2024-03-10 19:27:17 -05:00
ae044c1905
Convert character to upper-case before converting to decimal
2024-03-10 19:26:39 -05:00
8011c5e8b9
Finished script to create and package statically linked binary on Linux
2024-03-10 16:13:45 -05:00